Re: Vice City Emergency Responders [0.3-DL] -
Logic_ - 19.12.2018
Quote:
Originally Posted by SapMan
Please, can you publish everything complete with the includes, and the gm without error? When I compile it tells me that it does not find some includes and when I ignore them with "//" it gives me several errors and adventencias. If you are going to release something, release it well and without errors.
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You're literally an ignorant.
The script is error-free and it was perfectly compiling. And if YOU ARE missing any includes, that's your issue and you need to download them yourself. And stop being "spoon-feedy".
The thread already has the required dependencies list as followed:
PHP код:
- MySQL r41-4
- crashdetect
- streamer
- sscanf
- Pawn.CMD
- nativechecker
- strlib
- Redis? (If you wanna use SAMP rediscord. It's all commented anyway and isn't required)
- You should use the latest version of all of these dependencies.
Re: Vice City Emergency Responders [0.3-DL] -
SapMan - 19.12.2018
I have already downloaded everything the gm needs and it still keeps giving me the same mistakes I mentioned earlier. Where does the "resources" folder have to go? In the gamemodes folder?
Re: Vice City Emergency Responders [0.3-DL] -
cuber - 19.12.2018
Quote:
Originally Posted by SapMan
Please, can you publish everything complete with the includes, and the gm without error? When I compile it tells me that it does not find some includes and when I ignore them with "//" it gives me several errors and adventencias. If you are going to release something, release it well and without errors.
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You know you can find them on the internet, right?
Quote:
Originally Posted by SapMan
If you are going to release something, release it well and without errors.
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That's because you can't fix some basic shit.
Re: Vice City Emergency Responders [0.3-DL] -
Infin1ty - 22.12.2018
Quote:
Originally Posted by Logic_
You're literally an ignorant.
The script is error-free and it was perfectly compiling. And if YOU ARE missing any includes, that's your issue and you need to download them yourself. And stop being "spoon-feedy".
The thread already has the required dependencies list as followed:
PHP код:
- MySQL r41-4
- crashdetect
- streamer
- sscanf
- Pawn.CMD
- nativechecker
- strlib
- Redis? (If you wanna use SAMP rediscord. It's all commented anyway and isn't required)
- You should use the latest version of all of these dependencies.
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amen
Quote:
Originally Posted by cuber
You know you can find them on the internet, right?
That's because you can't fix some basic shit.
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amen to that too
ray:
i already got some dude up in my dm's trying to get me to help him with issues like this lmao
Re: Vice City Emergency Responders [0.3-DL] -
Infin1ty - 22.12.2018
Quote:
Originally Posted by SapMan
Please, can you publish everything complete with the includes, and the gm without error? When I compile it tells me that it does not find some includes and when I ignore them with "//" it gives me several errors and adventencias. If you are going to release something, release it well and without errors.
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its not my fault you have intelligence equivalent to that of a hamster
cant give u the includes cause thats against the samp forum rules, make sure u use pawn-lang compiler though
Re: Vice City Emergency Responders [0.3-DL] -
Undef1ned - 25.12.2018
What program do you use to create those letters that are in the .txd file? By the way, good job.
Re: Vice City Emergency Responders [0.3-DL] -
Logic_ - 25.12.2018
^^ Photoshop.
Re: Vice City Emergency Responders [0.3-DL] -
KevTheJoker - 25.12.2018
Oh sweet, thanks for the script's release, mate.
Re: Vice City Emergency Responders [0.3-DL] -
Infin1ty - 27.12.2018
Quote:
Originally Posted by KevTheJoker
Oh sweet, thanks for the script's release, mate.
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Your welcome
Re: Vice City Emergency Responders [0.3-DL] -
Hunud - 27.12.2018
Clean code hehe.
Re: Vice City Emergency Responders [0.3-DL] -
Infin1ty - 30.12.2018
Quote:
Originally Posted by Hunud
Clean code hehe.
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was that meant to be sarcastic or
incase your pea sized brain didnt bother to read the part that the 'gamemode is unfinished' and 'still needs work' now you know why the code may not be neat (mind you, i havent touched this project in 6 months or more)
it was due refactoring once the dynamic spawn concept was working completely but we obviously never got to that stage
id like to see you do better
bye