Re: SA-MP 0.3.7 R3 client update (optional) -
Oxsen - 06.12.2018
Thank you!
Re: SA-MP 0.3.7 R3 client update (optional) -
Freaksken - 06.12.2018
I\'ve noticed that
this is fixed in this update as well, but isn\'t mentioned.
EDIT:
Anyone that wants to check their code for textdraws using colors with alpha values, see
this.
Re: SA-MP 0.3.7 R3 client update (optional) -
Temaminsky - 06.12.2018
My friend found how to download the Client SA-MP on the website
on the website the r2 version but if the links to write so I\'ll go jump in sa-mp 0.3.7-R3
and if the link to r3 write it will start to download
http://files.sa-mp.com/sa-mp-0.3.7-R3-install.exe
Re: SA-MP 0.3.7 R3 client update (optional) -
TommyS - 06.12.2018
Good job, Kalcor - nice work!
We are waiting for the new version of SA-MP
Re: SA-MP 0.3.7 R3 client update (optional) -
Romz - 06.12.2018
Now players from different versions see everything in different ways, how can I fix and make it so that for all for all textdraw players look normal?
Re: SA-MP 0.3.7 R3 client update (optional) -
Zhao - 06.12.2018
Quote:
Originally Posted by Romz
It does not help, they fake versions with the help of cheats.
This can be done even through a simple hex editor...
|
As a temporary solution you can use the
Pawn.Raknet plugin along with these fixes:
https://github.com/urShadow/Pawn.Rak...ied%22-crasher
https://github.com/urShadow/Pawn.Rak...aimZ-invisible
That will address the most critical issues on a server-level.
Re: SA-MP 0.3.7 R3 client update (optional) -
Romz - 06.12.2018
Quote:
Originally Posted by Zhao
|
I already use it ...
Re: SA-MP 0.3.7 R3 client update (optional) -
OstGot - 06.12.2018
Quote:
Originally Posted by Kalcor
- More checks in the client for bad data (unoccupied sync, character aiming up/down)
|
If this is built-in protection against "Unoccupied crasher" and "Invalid Aim Z" - thanks a lot!
btw, could you add it to the download section? Most players will not see this release if it is only on this forum in this topic.
Re: SA-MP 0.3.7 R3 client update (optional) -
Whyd - 06.12.2018
Thanks, it\'s appreciated
Re: SA-MP 0.3.7 R3 client update (optional) -
Koponer - 06.12.2018
Great job! This is even better!
Re: SA-MP 0.3.7 R3 client update (optional) -
coderkid - 06.12.2018
Nice, 0.3DL when will you update?
Re: SA-MP 0.3.7 R3 client update (optional) -
waysemir - 06.12.2018
Not bad.
Re: SA-MP 0.3.7 R3 client update (optional) -
MartinIucky - 06.12.2018
Nice!
Re: SA-MP 0.3.7 R3 client update (optional) -
userid - 06.12.2018
Quote:
Originally Posted by Romz
Now players from different versions see everything in different ways, how can I fix and make it so that for all for all textdraw players look normal?
|
You can use this for sprites and box textdraws:
Code:
#define GTA_SA_WIDTH 640.0
#define GTA_SA_HEIGHT 448.0
stock AR_Calc(aspect_ratio_width, aspect_ratio_height, Float:x, Float:size_x, bool:centered_sprite, &Float:result_x, &Float:result_size_x)
{
size_x *= floatmul(floatdiv(float(aspect_ratio_height), float(aspect_ratio_width)), floatdiv(GTA_SA_WIDTH, GTA_SA_HEIGHT));
if(centered_sprite) x -= size_x / 2;
result_x = x;
result_size_x = size_x;
return 1;
}
For example:
Code:
new Float:td_pos_x = 100.0,
Float:td_size_x = 50.0,
Float:new_td_pos_x,
Float:new_td_size_x;
AR_Calc(16, 9, td_pos_x, td_size_x, false, new_td_pos_x, new_td_size_x);
TextDrawCreate(new_td_pos_x, y, "box");
TextDrawTextSize(td, new_td_size_x, size_y);
The white circle is made without using the function and black is made using the function.
Re: SA-MP 0.3.7 R3 client update (optional) -
m1n1vv - 06.12.2018
userid, on a different version of the client will be different
Romz, GetPlayerVersion
Kalcor, need a function change of type radar
Re: SA-MP 0.3.7 R3 client update (optional) -
Romz - 06.12.2018
Quote:
Originally Posted by m1n1vv
GetPlayerVersion
|
It does not work properly. Any cheater can change the text that this function returns.
Re: SA-MP 0.3.7 R3 client update (optional) -
beckzy - 06.12.2018
Quote:
Originally Posted by Romz
It does not work properly. Any cheater can change the text that this function returns.
|
If the rest of your players are using 0.3.7-R3, though, it doesn\'t matter about the hackers because they won\'t be able to crash the rest of your players who\'re using R3.
Re: SA-MP 0.3.7 R3 client update (optional) -
Luis- - 06.12.2018
Quote:
Originally Posted by Temaminsky
My friend found how to download the Client SA-MP on the website
on the website the r2 version but if the links to write so I\'ll go jump in sa-mp 0.3.7-R3
and if the link to r3 write it will start to download
http://files.sa-mp.com/sa-mp-0.3.7-R3-install.exe
|
Well done. I don’t think anybody knew about that.. *sarcasm*
Re: SA-MP 0.3.7 R3 client update (optional) -
d3Pedro - 07.12.2018
Quote:
Originally Posted by Cena44
respect for keepong this shit updated
|
respect for having you into this shit
ot:
thanks for this update, don't forget to update sa-mp.com
Re: SA-MP 0.3.7 R3 client update (optional) -
coool - 07.12.2018
Cool!