[FilterScript] Inventory & Items - Textdraw menu - Printable Version
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+--- Thread: [FilterScript] Inventory & Items - Textdraw menu (
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Re: Inventory & Items - Textdraw menu - Astralis - 09.07.2017
Well done interesting and looks good.
Re: Inventory & Items - Textdraw menu -
Barnwell - 09.07.2017
Good job + REP
Respuesta: Inventory & Items - Textdraw menu -
MeScript2212 - 18.07.2017
https://www.********.com/ZomboT3ch/p...type=3&theater thanks Gammix.
Re: Inventory & Items - Textdraw menu -
Dignity - 27.12.2017
Are you still updating this? I decided to use the latest github version and there's some issues with it.
The item model, name, and "x items in inventory" as well as some other textdraws are global textdraws rather than player textdraws which results in the global textdraws overlapping the player textdraws. Because they are global textdraws, clicking on the items will mess up the slot for all players who have their inventory open.
I tried fixing it but I don't really know that much about your method of creating the textdraws so it results in a mess.
It'd be great if you could provide a solution.
Re: Inventory & Items - Textdraw menu -
KyNe - 28.12.2017
Woah .nice system
Re: Inventory & Items - Textdraw menu -
NewFreeroamStunt - 28.12.2017
nice! make for SA PUBG for new update please..
Re: Inventory & Items - Textdraw menu -
Gammix - 07.01.2018
Quote:
Originally Posted by Dignity
Are you still updating this? I decided to use the latest github version and there's some issues with it.
The item model, name, and "x items in inventory" as well as some other textdraws are global textdraws rather than player textdraws which results in the global textdraws overlapping the player textdraws. Because they are global textdraws, clicking on the items will mess up the slot for all players who have their inventory open.
I tried fixing it but I don't really know that much about your method of creating the textdraws so it results in a mess.
It'd be great if you could provide a solution.
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I have new UI design and i am working a much cleaner code and it will be easy for everyone to edit. I am also making a little include for working in multiple scripts.