Re: Support for fastman92 limit adjuster increased ID patch - model IDs above 20.000 -
Brainles5 - 12.09.2016
Don't take me wrong, but wasn't sa:mp early meant to be more lightweight than MTA:SA?
Then this big-ass map isn't worth it and would never happend
Re: Support for fastman92 limit adjuster increased ID patch - model IDs above 20.000 -
Crayder - 12.09.2016
Quote:
Originally Posted by Brainles5
Don't take me wrong, but wasn't sa:mp early meant to be more lightweight than MTA:SA?
Then this big-ass map isn't worth it and would never happend
|
This big ass map would hardly have an impact bud. It'll be just like roaming GTA in its current map, no speed or performance differences. It'll just be more models and item placements loaded in the memory.
Re: Support for fastman92 limit adjuster increased ID patch - model IDs above 20.000 -
davve95 - 12.09.2016
Quote:
Originally Posted by Brainles5
Don't take me wrong, but wasn't sa:mp early meant to be more lightweight than MTA:SA?
Then this big-ass map isn't worth it and would never happend
|
Time goes by

.
Edit: I think it woulden't happen espically with the 10 years topic.
But would be damn cool.
Edit: I might have got you wrong hahah.
Re: Support for fastman92 limit adjuster increased ID patch - model IDs above 20.000 -
Jamould - 23.09.2016
This is a great idea. Especially if they add in Liberty City and Vice City
Re: Support for fastman92 limit adjuster increased ID patch - model IDs above 20.000 -
WeedBong - 24.09.2016
It will be huge if Kalcor let this happen. I highly support this, and yeah, I got myself to know about this in gtaforums, didn't you? :P
Re: Support for fastman92 limit adjuster increased ID patch - model IDs above 20.000 -
Jamould - 13.10.2016
Yeah, that's where I discovered it
Re: Support for fastman92 limit adjuster increased ID patch - model IDs above 20.000 -
kurta999 - 01.01.2018
LOL!!!
It happend!