Re: [GM] Goodfellas 3.0 Full Source -
skylord - 01.01.2009
Can you post the .amx file? please.
~Thank you.~
Re: [GM] Goodfellas 3.0 Full Source -
Towlies - 02.01.2009
Was working on this script a bit for a friend, main issues were lack of ';' character and using 'wtfman' in the database which had the wrong name.
Hope to save you guys a little time here
Rapidshare.
Re: [GM] Goodfellas 3.0 Full Source -
Tez2k7 - 02.01.2009
Could you post some info on it? I don't even know what part of SA it's based in if not all of it.
Re: [GM] Goodfellas 3.0 Full Source -
Violent Dave - 02.01.2009
Sorry guys, I'm very much out of the SAMP world, which is why I posted a link to my site if you need information on the script. Your best bet to contact me is via the forums on CCN. I'm not really going to be checking up on here. Sorry!
Re: [GM] Goodfellas 3.0 Full Source -
help! - 07.01.2009
Hi guys, I'm having problems with the current gangmenu system, I've been acheing to get it fixed, any help would be appreciated,
When I make myself a gang leader using /makegleader command, I find an HQ, then purchase it. When I /gangmenu at my HQ, and try to change my gang's name, it says "You are not the leader, Jeff (Me) is.", It's the same with setting the tax, the problem I'm getting is this code:
Code:
if(strcmp(GangInfo[g][hqOwner], wstring, true) == 0 || GangInfo[g][hqGang] == PlayerInfo[playerid][pMember] && PlayerInfo[playerid][pRank] <= 2 || PlayerInfo[g][pLeader] == GangInfo[g][hqGang])
{
new cashMoney = PlayerInfo[playerid][pCash];
if(cashMoney >= 50000)
{
strmid(GangInfo[g][hqName], text, 0, strlen(text), 255);
PlayerChangingGangName[playerid] = 0;
format(string, sizeof(string), "You have renamed your gang to %s. ", text);
new money = 50000;
ConsumingMoney[playerid] = 1;
GivePlayerMoney(playerid, (0 - money));
PlayerInfo[playerid][pCash] -= money;
SendClientMessage(playerid, COLOR_LIGHTBLUE,string);
ShowMenuForPlayer(ghqMenu0,playerid);
gangRecordUpdate();
return 0;
}
else
{
PlayerChangingGangName[playerid] = 0;
SendClientMessage(playerid, COLOR_LIGHTBLUE,"You can't afford to change your name.");
TogglePlayerControllable(playerid,1);
return 0;
}
}
else // <------------------------ I'm the owner of the HQ, I'm rank 1, I'm the leader of the gang. And it just won't let me change the name D:
{
format(string, sizeof(string), "You are not the leader, %s is.",wstring);
PlayerChangingGangName[playerid] = 0;
SendClientMessage(playerid, COLOR_LIGHTBLUE,string);
TogglePlayerControllable(playerid,1);
return 0;
}
I looked at the "access safe code" because it lets me access the safe and I thought maybe I can get the safe code and replace the if(strcmp(GangInfo[g][hqOwner], wstring, true) == 0, etc etc etc) and all that crap with the safe's. Because it's letting me access the safe, but not change the gang name, or set the tax. The code looked like this now:
Code:
if(strcmp(GangInfo[g][hqOwner], wstring, true) == 0 || GangInfo[g][hqGang] == PlayerInfo[playerid][pMember] && PlayerInfo[playerid][pRank] <= 2)
{
new cashMoney = PlayerInfo[playerid][pCash];
if(cashMoney >= 50000)
{
strmid(GangInfo[g][hqName], text, 0, strlen(text), 255);
PlayerChangingGangName[playerid] = 0;
format(string, sizeof(string), "You have renamed your gang to %s. ", text);
new money = 50000;
ConsumingMoney[playerid] = 1;
GivePlayerMoney(playerid, (0 - money));
PlayerInfo[playerid][pCash] -= money;
SendClientMessage(playerid, COLOR_LIGHTBLUE,string);
ShowMenuForPlayer(ghqMenu0,playerid);
gangRecordUpdate();
return 0;
}
else
{
PlayerChangingGangName[playerid] = 0;
SendClientMessage(playerid, COLOR_LIGHTBLUE,"You can't afford to change your name.");
TogglePlayerControllable(playerid,1);
return 0;
}
}
else
{
format(string, sizeof(string), "You are not the leader, %s is.",wstring);
PlayerChangingGangName[playerid] = 0;
SendClientMessage(playerid, COLOR_LIGHTBLUE,string);
TogglePlayerControllable(playerid,1);
return 0;
}
I compile it, restart the server, test it, and STILL the same problem. I need help

.
EDIT: NEVERMIND! I found out the bug. You need to be INSIDE the HQ, then /gangmenu, otherwise it won't work.
Re: [GM] Goodfellas 3.0 Full Source -
Extrak - 07.02.2009
Quote:
Originally Posted by skylord
Quote:
Originally Posted by skylord
|
Can someone help me with my errors?
|
edit: never mind, fixed
Re: [GM] Goodfellas 3.0 Full Source -
brrc - 02.06.2009
Hello, i've got the script ready to work with a mysqldatabase ready on a dedicated server.... does it work on linux ?
what's the samp mysql.dll for ??
Re: [GM] Goodfellas 3.0 Full Source -
Ignas1337 - 02.06.2009
how large is this? pastebin can only store up to 8000 I think
Re: [GM] Goodfellas 3.0 Full Source -
Ignas1337 - 02.06.2009
I have fixed the missing ';' symbos, but now When I start my server it crashes. Why?
Re: [GM] Goodfellas 3.0 Full Source -
Jamould - 26.06.2009
Is it Alright if you upload this
Re: [GM] Goodfellas 3.0 Full Source -
Calgon - 08.03.2010
Quote:
Originally Posted by Shady91
code looks a bit like a little edit of the PENLS
|
...It was released in 2008.
Re: [GM] Goodfellas 3.0 Full Source -
shady91 - 08.03.2010
Quote:
Originally Posted by FreddoX [BINMAN
]
Quote:
Originally Posted by Shady91
code looks a bit like a little edit of the PENLS
|
...It was released in 2008.
|
o lmao sorry didn't see it, also only 3 pages of reply's over 2 years ouch thats pissed.
Re: [GM] Goodfellas 3.0 Full Source -
Masterâ„¢ - 09.07.2010
Can someone release v4.0

JK
But 4.0 is the best. I am investing in 4