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[FilterScript] Cop Objects [Roadblocks, Signs & More] - Printable Version

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+--- Thread: [FilterScript] Cop Objects [Roadblocks, Signs & More] (/showthread.php?tid=593792)

Pages: 1 2


Re: Cop Objects [Roadblocks, Signs & More] - Eoussama - 07.02.2017

Amazing


Re: Cop Objects [Roadblocks, Signs & More] - RIbrahim212 - 21.06.2017

can i run it on MySQL?


Re: Cop Objects [Roadblocks, Signs & More] - RIbrahim212 - 21.06.2017

The filterscript needs a database or it can run on any, the filterscript is not loading.
this is coming
Код:
[08:03:52] Filterscripts
[08:03:52] ---------------
[08:03:52]   Loading filterscript 'copstuff.amx'...
[08:03:52] Failed to load 'filterscripts/copstuff.amx.amx' filterscript.
[08:03:52]   Unable to load filterscript 'copstuff.amx'.
[08:03:52]   Loading filterscript '1.amx'...
[08:03:52]   Unable to load filterscript '1.amx'.
[08:03:52]   Loaded 0 filterscripts.



Re: Cop Objects [Roadblocks, Signs & More] - Astralis - 22.06.2017

Quote:
Originally Posted by RIbrahim212
Посмотреть сообщение
The filterscript needs a database or it can run on any, the filterscript is not loading.
this is coming
Код:
[08:03:52] Filterscripts
[08:03:52] ---------------
[08:03:52]   Loading filterscript 'copstuff.amx'...
[08:03:52] Failed to load 'filterscripts/copstuff.amx.amx' filterscript.
[08:03:52]   Unable to load filterscript 'copstuff.amx'.
[08:03:52]   Loading filterscript '1.amx'...
[08:03:52]   Unable to load filterscript '1.amx'.
[08:03:52]   Loaded 0 filterscripts.
It uses SQLite database for saving.


Re: Cop Objects [Roadblocks, Signs & More] - LinardsLiepins - 23.06.2017

This'll help me a lot! Thank you. <3


Re: Cop Objects [Roadblocks, Signs & More] - RIbrahim212 - 24.06.2017

Quote:
Originally Posted by Astralis
Посмотреть сообщение
It uses SQLite database for saving.
Could you help me run in the run, Come via PM


Re: Cop Objects [Roadblocks, Signs & More] - Astonish - 01.09.2017

Good One +Rep


Re: Cop Objects [Roadblocks, Signs & More] - Chaprnks - 06.10.2017

I'd love to see this script merged into Gammix's new dialogs