Re: [New | SA-MP 0.3.7] World War III -
Excips - 06.06.2015
This is so awesome.
Thanks Gammix.
Re: [New | SA-MP 0.3.7] World War III -
muzammilfreeman - 06.06.2015
Nice job mate!
Re: [New | SA-MP 0.3.7] World War III -
Q_Lite - 06.06.2015
It's very nice. Using arrays to make your code optimized, short, and also increase efficiency.
Rep4u
Re: [New | SA-MP 0.3.7] World War III -
Rog - 15.06.2015
Gammix i tried to download this script but chrome stop the download and i got a message tht this thing is harmful for ur computer... so i cant download it
can u upload it on anyother site e.g mediafire or pastebin of gm??
Re: [New | SA-MP 0.3.7] World War III -
Gammix - 15.06.2015
Mirror:
http://www.megafileupload.com/8P1z/W..._(build_1).zip
Re: [New | SA-MP 0.3.7] World War III -
Dangjai - 15.06.2015
Nice gamemode, I liked it.
Re: [New | SA-MP 0.3.7] World War III -
VenomMancer - 20.06.2015
i wil tested soon
Re: [New | SA-MP 0.3.7] World War III -
DEATHSTROKE - 20.06.2015
Nice !!!
Re: [New | SA-MP 0.3.7] World War III -
Konverse - 20.06.2015
Very good job. Also thanks for making this possible and for sharing it with us here in the forums. I'll rep you when I see you online.
Re: [New | SA-MP 0.3.7] World War III -
iSkyline - 29.06.2015
Quote:
Originally Posted by Kapersky™
The best ever gamemode! I don't know why you released it, it was really very unique and enjoyable, but actually your efforts are appreciated. Keep going bud
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I got the same question for you though.
Anyways, that's one quite good scripting! I love the optimisations and what not. Keep up the good work!
Re: [New | SA-MP 0.3.7] World War III -
jamesmith12 - 17.07.2015
Quote:
Originally Posted by Gammix
The X, Y, Z will be your CPX, CPY, CPZ. But in order to get miniX&Y and maxX&Y, use a gangzone maker filterscript to get those coordinates or actually there is a tutorial about Ganzone wars, you can see how to get gangzone coordinates from /save as well. And then add your capture zone.
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Thank you bro! For this awesome gamemode and advance code it really helps newbie like me
100Stars
Re: [New | SA-MP 0.3.7] World War III -
jamesmith12 - 18.07.2015
Can i ask again ? How to show Score Rank Class and Team on Screen ? like your World War Simulator ? I like that textdraw how to make it here too ? thank you !!!!..
Re: [New | SA-MP 0.3.7] World War III -
Cassy_ - 18.07.2015
Very nice gamemode.
Re: [New | SA-MP 0.3.7] World War III -
jamesmith12 - 18.07.2015
How to show Score Rank Class and Team on Screen ? like your World War Simulator ?
Re: [New | SA-MP 0.3.7] World War III -
Jakwob - 21.07.2015
Nice work mate +rep
Re: [New | SA-MP 0.3.7] World War III -
Gammix - 22.07.2015
Quote:
Originally Posted by jamesmith12
How to show Score Rank Class and Team on Screen ? like your World War Simulator ?
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Use Player Textdraws, create the, in OnPlayerConnnect and using GAdmin include, get player kills and deaths, score (GetPlayerScore) and format it into a string. After that, use PlayerTextDrawSetString. You can take help from World War Simulator, or even copy that code!
Re: [New | SA-MP 0.3.7] World War III -
Gammix - 24.07.2015
Updated to build 2.1 (upgraded gadmin to gadminv2). Download 2.1 from the thread.
Re: [New | SA-MP 0.3.7] World War III -
Q_Lite - 24.07.2015
Thanks alot for the amazing update.
Re: [New | SA-MP 0.3.7] World War III -
KILLER3 - 25.07.2015
gadmin needs to be fixed.. when i set me donor level 3 and try to use cmd /dcar it saying ''you need to be atleast donor lvl 2 for this cmd''
Re: [New | SA-MP 0.3.7] World War III -
KILLER3 - 25.07.2015
And when i exit and reyoin the game money and score isnt save and cmd /setcash,/setscore dont work i it display on chat but no effect on score/money stays at 0