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[FilterScript] [FS] Bank Gates - Printable Version

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+--- Thread: [FilterScript] [FS] Bank Gates (/showthread.php?tid=53606)

Pages: 1 2


Re: [FS] Bank Gates - avenger678 - 10.12.2008

Quote:
Originally Posted by yandols
can you give me an exact location of where is it?



Re: [FS] Bank Gates - Tez2k7 - 10.12.2008

Quote:
Originally Posted by yandols
can you give me an exact location of where is it?
Big building. If you use the gf then it's the "Bank".


Re: [FS] Bank Gates - yandols - 11.12.2008

thanks


Re: [FS] Bank Gates - Safun - 03.01.2009

who is bank?
please one image.
sorry for my bad english. i'm hungary


Re: [FS] Bank Gates - boji - 03.01.2009

The gate and the other house is good , cause , you can rob money from the bank on some servers , so maybe its usefull


Re: [FS] Bank Gates - introzen - 03.01.2009

Lol, what's the point with gates on a bank lol...


Re: [FS] Bank Gates - luxeon - 03.01.2009

bullshit, no, honestly..

This is not for Role Play for sure..
If i would think of Bank security system , i would make it via pickup, like:

pawn Код:
new bankdoors; //at top

OnPlayerCommandText()

//create own enter command()
{
   if(bankdoors == 0) // 1 = open, 0 = closed for public (true/false method)
   {
     SendClientMessage(playerid,COLOR_XXX,"SERVER: The Bank is closed for some reason");
   }else if{bankdoors == 1)
   {
     //Allow player enter it via SetPlayerPos() etc..
   }
return 1;
}

isn't that easier and cooler ?

Gates you mate are circus style, they are:My script ,that took 1 minute looks better + less lag. (i mean above code).

nothing personal ,but your gates suck + it isn't worth of being FS, it is just bunch of objects aka MAP.

Luxeon


Re: [FS] Bank Gates - RyanZ - 06.06.2009

What shall i write after ''Filterscripts ?