Explotion help - Printable Version
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+--- Thread: Explotion help (
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Re: AW: Explotion help -
MichaelWharton101 - 23.07.2013
Quote:
Originally Posted by Forbidden
Follow...
This will make it a bit harder for you.
Do a timer, like in the Command, which repeats after a time, example: SetTimerEx("ExplodeRepeat", 1000, true, "i", playerid);
In this public, you create the Explosion with the defined Position...
|
I don't think I understand what you are saying.
After a few times of reading it I understand better, but how would I do the public one?
AW: Explotion help -
Forbidden - 23.07.2013
Quote:
SetTimerEx("ExplodeRepeat", 1000, true, "i", playerid);
forward ExplodeRepeat (playerid);
public ExplodeRepeat (playerid)
{
for( new i = 0; i < 500; i++ )
{
new float : x, y, z// adjust
CreateExplosion( bla bla ); // adjust
}
}
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Please adjust it, I saw many times, that "peoples"
assume it into their scripts...
Re: Explotion help -
MichaelWharton101 - 23.07.2013
By adjust it you mean...
AW: Explotion help -
Forbidden - 23.07.2013
Dude

,
I wrote
so
Quote:
new Float: x,
Float: y,
Float: z
;
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Re: AW: Explotion help -
MichaelWharton101 - 23.07.2013
Quote:
Originally Posted by Forbidden
Dude  ,
I wrote
so
|
So for the createexplosion it would be...CreateExplosion(x, y, z, 11, 25.0); ?
AW: Explotion help -
Forbidden - 23.07.2013
Exactly.
Here the whole thing, so you cant become confused:
Quote:
SetTimerEx("ExplodeRepeat", 1000, true, "i", playerid);
forward ExplodeRepeat (playerid);
public ExplodeRepeat (playerid)
{
for( new i = 0; i < 500; i++ )
{
new Float: x,
Float: y,
Float: z
;
GetPlayerPos( playerid, x, y, z );
CreateExplosion(x, y, z, 11, 25.0)
}
}
|
Re: AW: Explotion help -
MichaelWharton101 - 23.07.2013
Quote:
Originally Posted by Forbidden
Exactly.
Here the whole thing, so you cant become confused:
|
Cool, Okay I'll test it and let you know.
EDIT: It still did not follow me.
EDIT1: I fixed it, now it is in my way when I walk, how can I make it so it spawns a bit more behind me?
AW: Explotion help -
Forbidden - 23.07.2013
Add something to the Coordinates.
For example for Coord x :
Quote:
CreateExplosion(x + 5, y, z, 11, 25.0)
|
Re: AW: Explotion help -
MichaelWharton101 - 23.07.2013
Quote:
Originally Posted by Forbidden
Add something to the Coordinates.
For example for Coord x :
|
Okay, Now that I got that I saw this where it looked like wing (Explosion ID 5) and it did not blow up like it is doing me, how would I do this?
Example:

Found this off USRP
Re: Explotion help -
MichaelWharton101 - 23.07.2013
anyone?