Re: Attack-Defend (A/D | DM) With .pwn -
DJTunes - 20.06.2013
Nice job.
Re: Attack-Defend (A/D | DM) With .pwn -
SwisherSweet - 20.06.2013
pretty coo.
Re: Attack-Defend (A/D | DM) With .pwn -
denom - 20.06.2013
Awesome GM its really cool... +Repped for you! its really awesome
Re: Attack-Defend (A/D | DM) With .pwn -
Niko_boy - 20.06.2013
this gm is suck , dont use it to save y'r asses
jk its awesome , i had made mine own version using this ones old versions

, and seem awesome to me :F
ftw 062_
Re: Attack-Defend (A/D | DM) With .pwn -
TeK062 - 03.07.2013
Thanks everyone
I uploaded the latest version of the GM with most bugs fixed and improvements added
Also added Niko_boy's intro textdraw
Re: Attack-Defend (A/D | DM) With .pwn -
Knight_Rider - 05.07.2013
Quote:
Originally Posted by TeK062
Thanks everyone
I uploaded the latest version of the GM with most bugs fixed and improvements added
Also added Niko_boy's intro textdraw
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Wow Just now?
btw links are removed huh?
Re: Attack-Defend (A/D | DM) With .pwn -
TeK062 - 07.07.2013
I'll post new links later
Re: Attack-Defend (A/D | DM) With .pwn -
kN1GhT - 07.07.2013
Waiting for new script ...
U r just too pro xD
Re: Attack-Defend (A/D | DM) With .pwn -
Rapha3L - 07.07.2013
062 put new links soon please

)
Re: Attack-Defend (A/D | DM) With .pwn -
MiGu3X - 08.07.2013
I guess... This gm was started by 062_ 2-4 months ago, not 6 lol...
But yea well done you released on samp forum instead of [U] webpage. Keep this work man gj.
Re: Attack-Defend (A/D | DM) With .pwn -
BoU3A - 11.07.2013
so tell me pls how to download it i can open and see and cant download pls tell me
Re: Attack-Defend (A/D | DM) With .pwn -
Rohlik - 11.07.2013
Nice Work ..
Re: Attack-Defend (A/D | DM) With .pwn -
mcpookiee - 12.07.2013
Quote:
Originally Posted by TeK062
Why?
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i cant download some files,it wont to open.Could you re-upload it on mediafire or sendspace or whatever?
Re: Attack-Defend (A/D | DM) With .pwn -
TeK062 - 13.07.2013
Right click on the file u want to download and click on save as, also if the link is not working try to find the correct link from sixtytiger.com
Re: Attack-Defend (A/D | DM) With .pwn -
mcpookiee - 14.07.2013
still cant download
Re: Attack-Defend (A/D | DM) With .pwn -
Vaishnav - 14.07.2013
please help I can't download it
please upload it on mediafire
Re: Attack-Defend (A/D | DM) With .pwn -
MA_proking - 14.07.2013
Code:
C:\Documents and Settings\PRABHAT ZONE\My Documents\Downloads\attdef.pwn(15434) : error 025: function heading differs from prototype
C:\Documents and Settings\PRABHAT ZONE\My Documents\Downloads\attdef.pwn(15435) : error 025: function heading differs from prototype
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
2 Errors.
This error coming everytime. Any Solution?
pawn Code:
#define ANTICHEAT 1 //If you want Whitetiger's Anti-Cheat, put 1 else 0.
#define PLUGINS 1 //If you want to use plugins then put 1 else leave 0.
#define INTROTEXT 1 //Adds intro textdraw.
#define MYSQL 1 //Use MySQL system
#define STATS 1 //Shows ESL player stats from duels and VERSUS.
#define OBJECTS 1 //Loads extra objects/maps
forward OnPlayerLogin(Result:result, playerid);
public OnPlayerLogin(Result:result, playerid) {
if(!IsPlayerConnected(playerid)) return 1;
if(!sql_num_rows(result)) {
SendClientMessage(playerid,-1,"{FFFFFF}Error: {0099FF}Wrong Password. Please try again.");
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,"{FFFFFF}Login Dialog","{FFFFFF}Type your password below to log in:","Login","Leave");
return 1;
}
Player[playerid][Level] = sql_get_field_assoc_int(result, "Level");
Player[playerid][Weather] = sql_get_field_assoc_int(result, "Weather");
Player[playerid][Time] = sql_get_field_assoc_int(result, "Time");
Player[playerid][ChatChannel] = sql_get_field_assoc_int(result, "ChatChannel");
Player[playerid][NetCheck] = sql_get_field_assoc_int(result, "NetCheck");
Player[playerid][Widescreen] = (sql_get_field_assoc_int(result, "Widescreen") == 0 ? false : true);
Player[playerid][HitSound] = sql_get_field_assoc_int(result, "HitSound");
Player[playerid][GetHitSound] = sql_get_field_assoc_int(result, "GetHitSound");
Player[playerid][Logged] = true;
new iString[180];
SendClientMessage(playerid,-1, "You have successfully logged in.");
format(iString, sizeof(iString), "Level: %d | Weather: %d | Time: %d | Chat Channel: %d | Net Check: %d | HitSound: %d | Get HitSound: %d", Player[playerid][Level], Player[playerid][Weather], Player[playerid][Time], Player[playerid][ChatChannel], Player[playerid][NetCheck], Player[playerid][HitSound], Player[playerid][GetHitSound]);
SendClientMessage(playerid, -1, iString);
#if INTROTEXT == 0
if(ESLMode == false) SpawnConnectedPlayer(playerid, 0);
else {
ESLHelpDialog(playerid);
}
#else
OnPlayerRequestClass(playerid, 0);
#endif
return 1;
}
Re: Attack-Defend (A/D | DM) With .pwn -
arititlez - 14.07.2013
Can't download
Re: Attack-Defend (A/D | DM) With .pwn -
[ABK]Antonio - 15.07.2013
What's wrong with zip files? Such a pain to manually go and 'save link as' for every include I need to run your mode.
Also, why doesn't it compile if I turn the anti cheat off in the definitions?
EDIT:
Ran the mode with the non plugin version, pretty good mode. Only reason non plugin version was because the sql plugins weren't working properly but it's w/e non plugins still works fine. Nice job!
Re: Attack-Defend (A/D | DM) With .pwn -
TeK062 - 16.07.2013
Quote:
Originally Posted by MA_proking
Code:
C:\Documents and Settings\PRABHAT ZONE\My Documents\Downloads\attdef.pwn(15434) : error 025: function heading differs from prototype
C:\Documents and Settings\PRABHAT ZONE\My Documents\Downloads\attdef.pwn(15435) : error 025: function heading differs from prototype
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
2 Errors.
This error coming everytime. Any Solution?
pawn Code:
#define ANTICHEAT 1 //If you want Whitetiger's Anti-Cheat, put 1 else 0. #define PLUGINS 1 //If you want to use plugins then put 1 else leave 0. #define INTROTEXT 1 //Adds intro textdraw. #define MYSQL 1 //Use MySQL system #define STATS 1 //Shows ESL player stats from duels and VERSUS. #define OBJECTS 1 //Loads extra objects/maps
forward OnPlayerLogin(Result:result, playerid); public OnPlayerLogin(Result:result, playerid) {
if(!IsPlayerConnected(playerid)) return 1;
if(!sql_num_rows(result)) { SendClientMessage(playerid,-1,"{FFFFFF}Error: {0099FF}Wrong Password. Please try again."); ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,"{FFFFFF}Login Dialog","{FFFFFF}Type your password below to log in:","Login","Leave"); return 1; } Player[playerid][Level] = sql_get_field_assoc_int(result, "Level"); Player[playerid][Weather] = sql_get_field_assoc_int(result, "Weather"); Player[playerid][Time] = sql_get_field_assoc_int(result, "Time"); Player[playerid][ChatChannel] = sql_get_field_assoc_int(result, "ChatChannel"); Player[playerid][NetCheck] = sql_get_field_assoc_int(result, "NetCheck"); Player[playerid][Widescreen] = (sql_get_field_assoc_int(result, "Widescreen") == 0 ? false : true); Player[playerid][HitSound] = sql_get_field_assoc_int(result, "HitSound"); Player[playerid][GetHitSound] = sql_get_field_assoc_int(result, "GetHitSound");
Player[playerid][Logged] = true;
new iString[180]; SendClientMessage(playerid,-1, "You have successfully logged in."); format(iString, sizeof(iString), "Level: %d | Weather: %d | Time: %d | Chat Channel: %d | Net Check: %d | HitSound: %d | Get HitSound: %d", Player[playerid][Level], Player[playerid][Weather], Player[playerid][Time], Player[playerid][ChatChannel], Player[playerid][NetCheck], Player[playerid][HitSound], Player[playerid][GetHitSound]); SendClientMessage(playerid, -1, iString); #if INTROTEXT == 0 if(ESLMode == false) SpawnConnectedPlayer(playerid, 0); else {
ESLHelpDialog(playerid); } #else OnPlayerRequestClass(playerid, 0); #endif
return 1;
}
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Put the ANTICHEAT as 0 and then try