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[FilterScript] [FS] Navigation System - Printable Version

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+--- Thread: [FilterScript] [FS] Navigation System (/showthread.php?tid=38595)

Pages: 1 2


Re: [FS] Navigation System - [IB]Scorcher - 06.07.2008

Oh sorry, my bad. I use IE
Quote:
Originally Posted by Scorcher
You obviossly are:
Navigation System .RAR
Navigation System Pastebin.

I Rest My Case.
Use these for now


Re: [FS] Navigation System - Jonte92 - 06.07.2008

Pretty simple script , just a suggestion , make a gps system for it , would be cooler , all u need to do actually is
Under PlayerInfo
Code:
pGPS,
and under buy u make something new so it sets
Code:
PlayerInfo[playerid][pGPS] = 1;
and under the command just use
Code:
if(PlayerInfo[playerid][pGPS] == 1)
would be really cool , i dont have time for making this but yh just a suggestion for the next update maybe


Re: [FS] Navigation System - nicke157 - 11.07.2008

How i removing the red marker? Can i add some code for it?


Re: [FS] Navigation System - DarkSnow - 12.07.2008

add please the removing


Re: [FS] Navigation System - nicke157 - 12.07.2008

To remove the checkpoint:

Quote:
Originally Posted by Nero_3D
when you use something like gPlayerCheckpointStatus[playerid] than
pawn Code:
public OnPlayerEnterCheckpoint(playerid)
{
    switch(gPlayerCheckpointStatus[playerid])
    {
        case 1: //...
        default: DisablePlayerCheckpoint(playerid);
    }
    return 1;
}
if you havent some variable than just add in OnPlayerEnterCheckpoint
pawn Code:
DisablePlayerCheckpoint(playerid);
before return 1;
and a command for disabling checkpoints
pawn Code:
if(!strcmp("/removecp",cmdtext,true)) //remove the checkpoint for the player
{
    DisablePlayerCheckpoint(playerid);
    return 1;
}
the command comes in OnPlayerCommandText how all other too



Re: [FS] Navigation System - Zezombia - 13.07.2008

Quote:
Originally Posted by Michelle1991
Newest Version Beta 0.1

----------------------

GoSh you guys can\'t see that ? Shame !


Re: [FS] Navigation System - DarkSnow - 13.07.2008

THX to you


Re: [FS] Navigation System - BillyBob31 - 14.07.2008

Tip:

When people enter the marker if you want the marker to disapear (in car or on foot) add the below code after EVERYTHING in the script.

Code:
public OnPlayerEnterCheckpoint(playerid)
{
  DisablePlayerCheckpoint(playerid);
}
save it and compile should compile with no errors or warnings then go test the script choose a place go to it on foot or in car when u enter the marker it will disapear !!
( maybe the maker of this script should add this to the script himself and reupload a link with this already in it)


Re: [FS] Navigation System - EliteUltra - 23.07.2008

mhm no downloadlink


Re: [FS] Navigation System - krambaos - 23.07.2008

thx ,ill try it rightnow



Re: [FS] Navigation System - boelie - 19.09.2009

LOL i made this myself few weeks ago..but i added special places for my own server only