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[GameMode] Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - Printable Version

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+--- Thread: [GameMode] Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) (/showthread.php?tid=368109)

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Re: Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - JaKe Elite - 13.08.2012

Thank you


Re: Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - kickerbat - 13.08.2012

Looks good !


Re: Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - Henkie - 13.08.2012

Great idea, well done!


Re: Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - JaKe Elite - 13.08.2012

Thank you.


Re: Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - jordyvc - 13.08.2012

Unique gamemode. I will test it tomorrow!!


Re: Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - JaKe Elite - 14.08.2012

Ty jordyvc. Will add headshot system on Saturday.
Adding headshot system will help protectors of their vehicle to kill the stealers.

Ex.

Jellal rides on the Green team's vehicle and try to bring to their spawnpoint.
Romel shoot it on Jellal's Head, Jellal died because of Headshot.


Re: Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - JaKe Elite - 15.08.2012

Thank you for 60+ downloads. Hope the gamemode can reach to 100,000+ gamemode downloads.


Re: Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - JaKe Elite - 17.08.2012

R2 (Full Version) is now released.

Thread updated!


Re: Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - JaKe Elite - 18.08.2012

I found another bug in /setlevel during the R3 test.

Following bugs in /setlevel:

• Promote and Demote GameText is not showing (Fixed)
• Maxium level is 5 instead of 3 (Fixed)

Here is the new code of /setlevel.

pawn Код:
CMD:setlevel(playerid, params[])
{
    new level, id, string[128];
    if(pInfo[playerid][pLogin] == 0) return SendClientMessage(playerid, RED, "Register or Login first before using this command!");
    if(pInfo[playerid][pAdmin] >= 3 || IsPlayerAdmin(playerid))
    {
        if(sscanf(params, "ui", id, level)) return SendClientMessage(playerid, RED, "Syntax: /setlevel (id) (1 - 3)");
        if(level > 3 || level < 0) return SendClientMessage(playerid, RED, "Invalid Admin Level!, Valid Admin Level - 1 to 3");
        if(level == pInfo[id][pAdmin]) return SendClientMessage(playerid, RED, "That player is already in that adminlevel!");
        if(id == INVALID_PLAYER_ID) return SendClientMessage(playerid, RED, "Player not connected!");
        if(pInfo[id][pAdmin] > level) GameTextForPlayer(id, "~r~Demoted", 4000, 3);
        if(pInfo[id][pAdmin] < level) GameTextForPlayer(id, "~g~Promoted", 4000, 3);
        switch(level)
        {
            case 0: Admin = "Player";
            case 1: Admin = "Moderator";
            case 2: Admin = "Administrator";
            case 3: Admin = "Server Owner/Co-Owner";
        }
        pInfo[id][pAdmin] = level;
        format(string, sizeof(string), "Administrator %s(%d) has make %s(%d) as Admin Level %d | - %s", GetName(playerid), playerid, GetName(id), id, pInfo[id][pAdmin], Admin);
        SendClientMessageToAll(YELLOW, string);
        format(string, sizeof(string), "You make %s(%d) as admin %d | - %s", GetName(id), id, pInfo[id][pAdmin], Admin);
        SendClientMessage(playerid, LIME, string);
        format(string, sizeof(string), "Administrator %s(%d) has make you as Admin Level %d | - %s", GetName(playerid), playerid, pInfo[id][pAdmin], Admin);
        SendClientMessage(id, YELLOW, string);
    }
    else return SendClientMessage(playerid, RED, "You must be Admin Lvl 3 - Server Owner/Co-Owner to use this command!");
    return 1;
}



Re: Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - Team_PRO - 18.08.2012

Nice


Re: Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - JaKe Elite - 19.10.2012

Thanks guys.


Re: Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - JaKe Elite - 21.12.2012

Upcoming R4 version of Capture the Vehicle as the Christmas Edition Pack.

Upcoming Features

• Snow
• A Hat
• Removed Custom Admin System.


Re: Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - JaKe Elite - 21.12.2012

R4 has been released!


Re: Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - Jackie_John - 21.12.2012

Looks nice,Testing it now


Re: Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - Maftaca - 21.12.2012

Good job!! Capture, The, V E H I C L E ! ! !


Re: Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - KiNG3 - 22.04.2013

You have to stop triple posting.

Appearantly according to SA-MP rules from what I've heard.... You may only BUMP your topic every 48 hours, there is a modify option please use it.

On a Topic related note,

I tested out the Gamemode was pretty interesting and unique because I've never heard of Capture the Vehicle....

Nice job 6/10


Re: Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - JaKe Elite - 22.04.2013

Quote:
Originally Posted by KiNG3
Посмотреть сообщение
You have to stop triple posting.

Appearantly according to SA-MP rules from what I've heard.... You may only BUMP your topic every 48 hours, there is a modify option please use it.

On a Topic related note,

I tested out the Gamemode was pretty interesting and unique because I've never heard of Capture the Vehicle....

Nice job 6/10
for the first post in this page.
That one is not breaking the rule.

Look.

"19/10/2012"

The last remaining post are posted in the same date.
Anyway thanks.


Re: Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - iHaze. - 22.04.2013

That's nice


Re: Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - ahmad95 - 22.04.2013

looks good!!


Re: Capture The Vehicle (0.3e) R1 (dini/zcmd/sscanf/foreach) - sccplks - 16.07.2014

exchange where the 30 sec, however I?