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Deathbug discussion? - Printable Version

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Pages: 1 2


Re: Respuesta: Deathbug discussion? - ReneG - 06.07.2012

Quote:
Originally Posted by CyNiC
View Post
Ok, change the player health for 1.0 and he will die.
Nein.


Re: Deathbug discussion? - Tee - 06.07.2012

I set their health to a value above 0.0 and it works. Under my OnPlayerDeath callback I have SetPlayerHealth(playerid, 100.0);.


Respuesta: Deathbug discussion? - Chris1337 - 06.07.2012

i will add another solution
when the wasted anim is applied you set a variable to the player (set it to 1) , onplayerspawn you set it to 0 then you can just set a timer to check if the variable is 1 and in that case you can print the player is bugged and set his health to 1