Re: Perfect Protection against invalid mods. -
Derek_Westbrook - 10.05.2012
Wow thanks alot!
Re: Perfect Protection against invalid mods. -
Slice - 17.06.2012
For those of you saving carmods and such,
this could probably be very useful.
It includes a very quick version of islegalcarmod, and an iterator for valid components (needs y_iterator aka foreach).
Example:
pawn Code:
print("Landstalker can handle components:");
foreach(new componentid : ValidComponents(400)) {
printf("\t- %d", componentid);
}
output:
Code:
Landstalker can handle components:
- 1008
- 1009
- 1010
- 1013
- 1018
- 1019
- 1020
- 1021
- 1024
- 1025
- 1073
- 1074
- 1075
- 1076
- 1077
- 1078
- 1079
- 1080
- 1081
- 1082
- 1083
- 1084
- 1085
- 1086
- 1087
- 1096
- 1097
- 1098
Re: Perfect Protection against invalid mods. -
CROSS_Hunter - 21.07.2012
Tremendous
Re: Perfect Protection against invalid mods. -
$mooth - 21.07.2012
How do i use this?
Re: Perfect Protection against invalid mods. -
bye - 03.08.2012
Nice. Good.
Re: Perfect Protection against invalid mods. -
Mishima - 13.08.2012
I get errors C:\My Documents\supa\gamemodes\ye.pwn(18443) : error 017: undefined symbol "wheelmodels@YSII_Ag"
C:\My Documents\supa\gamemodes\ye.pwn(18443) : error 017: undefined symbol "wheelmodels@YSII_Ag"
How to fix?
Re: Perfect Protection against invalid mods. - [MM]IKKE - 20.08.2012
Bump.
There seems to be at least one car missing:
Car: Emperor - ID: 585
can be tuned using transfenders. At least by adding vents to it (cID: 1145 and 1143).
Tested on 3 servers:
-One banning on tune - banned already about 10 players
-One removing the car you're in - removed the car when I applied it
-One without the table. Installed the car mod using default transfenders, didn't bug at all.
I don't have any mods myself installed.
Also, already reported + confirmed on IRC: page 2 of this thread doesn't work.
Re: Perfect Protection against invalid mods. -
skylive77 - 24.08.2012
How to install this code ?
I have put that on my gamemode and i have this message :
Quote:
C:\...\...\...\...\...\....\...\XXX.pwn(95326) : warning 203: symbol is never used: "IllegalCarNitroIde"
C:\...\...\...\...\...\....\...\XXX.pwn(95326) : warning 203: symbol is never used: "OnVehicleMod"
C:\...\...\...\...\...\....\...\XXX.pwn(95326) : warning 203: symbol is never used: "illegal_nos_vehicle"
C:\...\...\...\...\...\....\...\XXX.pwn(95326) : warning 203: symbol is never used: "iswheelmodel"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
4 Warnings.
|
Line 95326 return the end of my Gamemode.
Re: Perfect Protection against invalid mods. -
RenSoprano - 24.08.2012
It's awesome
Respuesta: Perfect Protection against invalid mods. -
Samp4lifes - 01.02.2013
but what about the four warnings?
Re: Perfect Protection against invalid mods. -
Glossy42O - 22.11.2014
Let's say that part if (carmodel == illegalvehs[I])
What does that mean? when do i use it ?
Re: Perfect Protection against invalid mods. -
Glossy42O - 22.11.2014
It's gonna take forever to read this but okay.
Respuesta: Perfect Protection against invalid mods. -
RcoNs! - 27.01.2015
where I use this?
pawn Code:
illegal_nos_vehicle(PlayerID) {
new carid = GetPlayerVehicleID(PlayerID);
new playercarmodel = GetVehicleModel(carid);
return IllegalCarNitroIde(playercarmodel);
}
Re: Perfect Protection against invalid mods. -
TheRaGeLord - 28.01.2015
Thanks for Release, You're Awesome
Re: Perfect Protection against invalid mods. -
Arastair - 28.01.2015
That's great, really creative
Quote:
Originally Posted by JernejL
There are assholes running bots which connect to a server, teleport in a car around and send crashing mod info to crash players en-masse, this should enable you to 100% protect yourself against this threat.
|
Like vehicle warping or some shit?
Re: Perfect Protection against invalid mods. -
~Error - 25.05.2016
Huge thanks! Love you for that <3 :*
Re: Perfect Protection against invalid mods. -
Bussyman - 11.05.2017
Is there all list of vehicles and it's working?