Re: PPC_TRUCKING (ADDED EXTRAS+NEW MISSIONS IN CARGO) -
Narimalla - 02.01.2012
NVM FUNKY
Re: PPC_TRUCKING (ADDED EXTRAS+NEW MISSIONS IN CARGO) -
PowerPC603 - 02.01.2012
As I consider this gamemode "old and obsolete" by myself, you can do whatever you want with it.
Just don't claim that you scripted it yourself.
Still, most people would use the original version from the original topic.
As we found out, V1 still has some bugs left in it.
Like this bug: when you have a house over lvl 5 (lvl 6 or higher) and it had more than 5 vehicles, the last 5 vehicles cannot be sold (you get the message that there are no more vehicles assigned to this house) and therefore you cannot sell the house (as there are some vehicles attached to it).
A weird bug that won't get fixed anymore.
You could still ask an admin to /evict your house and giving you a refund.
It would work the same way and will remove the house-vehicles properly.
The new V2 (or V3 as I call it now) is in full development (still upgrading the speedometer script to have in-game modifyable settings) and this one will get my full attention.
The speedometer script already has these in-game settings:
- enable/disable a 3DText label on the speedcamera's (which shows the speed at which this camera catches speeders)
- enable/disable the vehicle-name textdraw
- change the maximum fuel setting for all vehicles (determines how fast a vehicle runs out of fuel)
- change the price for refuelling vehicles at a gas-station
- change the shadow-size for the text in the textdraws
All these settings can be changed in-game without editing any code or restarting the server.
Upcoming is also a toggle to switch between kph or mph, since some servers would want the speed to be displayed in mph.
All these settings are implemented because many players asked for such things:
- how can I change/remove the textdraw's shadows
- how can I convert it to use mph instead of kph
Also, the old speedometer filterscript didn't exit properly, the textdraws were still there if you would use "/rcon unloadfs PPC_Speedo".
This has also been corrected.
Re: PPC_TRUCKING (ADDED EXTRAS+NEW MISSIONS IN CARGO) -
Narimalla - 02.01.2012
HEY man i need textdraw size change help me im getting errors for normal size
Re: PPC_TRUCKING (ADDED EXTRAS+NEW MISSIONS IN CARGO) -
falling - 02.01.2012
How can i change that Fuel takes less time to empty and polices spawns with a pistol? any1
Re: PPC_TRUCKING (ADDED EXTRAS+NEW MISSIONS IN CARGO) -
Narimalla - 03.01.2012
Hey need help see in includes
Re: PPC_TRUCKING (ADDED EXTRAS+NEW MISSIONS IN CARGO) -
Narimalla - 04.01.2012
Hey guys need routes added
Re: PPC_TRUCKING (ADDED EXTRAS+NEW MISSIONS IN CARGO) -
JuSt18 - 12.01.2012
Admin system bugedd . I use samp 0.3dR2. Why buggggeeeddd the admin system ?
? ? please help me :/
Re: PPC_TRUCKING (ADDED EXTRAS+NEW MISSIONS IN CARGO) -
Narimalla - 16.01.2012
Oh really not so
Re: PPC_TRUCKING (ADDED EXTRAS+NEW MISSIONS IN CARGO) -
thimo - 16.01.2012
Quote:
Originally Posted by PowerPC603
As I consider this gamemode "old and obsolete" by myself, you can do whatever you want with it.
Just don't claim that you scripted it yourself.
Still, most people would use the original version from the original topic.
As we found out, V1 still has some bugs left in it.
Like this bug: when you have a house over lvl 5 (lvl 6 or higher) and it had more than 5 vehicles, the last 5 vehicles cannot be sold (you get the message that there are no more vehicles assigned to this house) and therefore you cannot sell the house (as there are some vehicles attached to it).
A weird bug that won't get fixed anymore.
You could still ask an admin to /evict your house and giving you a refund.
It would work the same way and will remove the house-vehicles properly.
The new V2 (or V3 as I call it now) is in full development (still upgrading the speedometer script to have in-game modifyable settings) and this one will get my full attention.
The speedometer script already has these in-game settings:
- enable/disable a 3DText label on the speedcamera's (which shows the speed at which this camera catches speeders)
- enable/disable the vehicle-name textdraw
- change the maximum fuel setting for all vehicles (determines how fast a vehicle runs out of fuel)
- change the price for refuelling vehicles at a gas-station
- change the shadow-size for the text in the textdraws
All these settings can be changed in-game without editing any code or restarting the server.
Upcoming is also a toggle to switch between kph or mph, since some servers would want the speed to be displayed in mph.
All these settings are implemented because many players asked for such things:
- how can I change/remove the textdraw's shadows
- how can I convert it to use mph instead of kph
Also, the old speedometer filterscript didn't exit properly, the textdraws were still there if you would use "/rcon unloadfs PPC_Speedo".
This has also been corrected.
|
For the car thing... Buy 1 car again and sell the 5 lowest
Re: PPC_TRUCKING (ADDED EXTRAS+NEW MISSIONS IN CARGO) -
[LHT]Bally - 16.01.2012
Quote:
Originally Posted by thimo
For the car thing... Buy 1 car again and sell the 5 lowest
|
i also find that the house car problem if you sell as many as you can then you can just log out of server then log back in and you can remove the rest of the cars
Re: PPC_TRUCKING (ADDED EXTRAS+NEW MISSIONS IN CARGO) -
NessaHD - 18.01.2012
Far as i know, i know that powerpc gave everyone permission to edit the script..
Re: PPC_TRUCKING (ADDED EXTRAS+NEW MISSIONS IN CARGO) -
zainking - 05.03.2012
help me one problem admins only id 1 2 3 4 control why i send id 5 jail but i go in jail i give cash id 5 but cash give id 0 why pzl help me