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SA-MP 0.3d R2 client/server update (optional) - Printable Version

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Re: SA-MP 0.3d R2 client/server update (optional) - Danny - 09.12.2011

Does the new playerlimit mean that SA:MP is much more stable now?


Re: SA-MP 0.3d R2 client/server update (optional) - OKStyle - 09.12.2011

800 slots - nice update. It was tested?


AW: SA-MP 0.3d R2 client/server update (optional) - Blokkmonsta - 09.12.2011

Good work!


Re: SA-MP 0.3d R2 client/server update (optional) - vyper - 09.12.2011

Amazing, thanks


Re: SA-MP 0.3d R2 client/server update (optional) - Montis. - 09.12.2011

Good speed for update.


Re: SA-MP 0.3d R2 client/server update (optional) - DiDok - 09.12.2011

I guess now it\'s time to beat The Other Mods\' on-server player record of 506, which will be piece of cake and wouldn\'t require so much hassle as their record


Re: SA-MP 0.3d R2 client/server update (optional) - Markā„¢ - 09.12.2011

800 player slots ! Totally awesome, never anticipated that update.


Re: SA-MP 0.3d R2 client/server update (optional) - Kalcor - 09.12.2011

Quote:
Originally Posted by DiDok
View Post
I guess now it\'s time to beat The Other Mods\' on-server player record of 506, which will be piece of cake and wouldn\'t require so much hassle as their record
We don\'t pay any attention to them, since all they\'re doing is stealing stuff from SA-MP servers, and using the backing they have from Rockstar to troll SA-MP.


Re: SA-MP 0.3d R2 client/server update (optional) - Biesmen - 09.12.2011

This player slot fix is really important for my server, but do players need to download the R2 client to play on the server if I update the server?


Re: SA-MP 0.3d R2 client/server update (optional) - EvgeN 1137 - 09.12.2011

Quote:

but do players need to download the R2 client to play on the server if I update the server?

No, they needn\'t


Re : SA-MP 0.3d R2 client/server update (optional) - Hip-hop - 09.12.2011

what to do with this bug ? https://sampforum.blast.hk/showthread.php?tid=301771


Re: SA-MP 0.3d R2 client/server update (optional) - luis_mendoza - 09.12.2011

nice nice


Re: SA-MP 0.3d R2 client/server update (optional) - SupremeCommander - 09.12.2011

Nice, 800 players, good job kalcor


Re: SA-MP 0.3d R2 client/server update (optional) - RebeloX - 09.12.2011

OMG'
Aswome kye, 800 Solts now hahaha, now we will se the first server whit 800/800 players online xD


Re: SA-MP 0.3d R2 client/server update (optional) - OKStyle - 09.12.2011

Quote:
Originally Posted by EvgeN 1137
View Post
No, they needn\'t
how you think, why SA-MP Team updated client, if it don\'t need?


Re: SA-MP 0.3d R2 client/server update (optional) - Ru-user - 09.12.2011

Discovered a bug!
If you select a skin to use the function SpawnPlayer(playerid); instead of the "spawn", then the player will be kicked.
This is a serious problem for many RP mods.

Sorry for my bad english.


Re: SA-MP 0.3d R2 client/server update (optional) - Geryy - 09.12.2011

In some places of map occur lags(by jerks) if the function PlayAudioStreamForPlayer is active...


Re: SA-MP 0.3d R2 client/server update (optional) - dPlaYer_ - 09.12.2011

Oh Yeah!
Nice


Re: SA-MP 0.3d R2 client/server update (optional) - [MWR]Blood - 09.12.2011

The 800 slots thing was useless.. but still... good job!


Re: SA-MP 0.3d R2 client/server update (optional) - Michael@Belgium - 09.12.2011

Damn 800 players ! xD And thanks for the fix ^^