SA-MP Forums Archive
[Include] pBoom (0.3d RC5-3+) *18/Oct/2011* - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Filterscripts (https://sampforum.blast.hk/forumdisplay.php?fid=17)
+---- Forum: Includes (https://sampforum.blast.hk/forumdisplay.php?fid=83)
+---- Thread: [Include] pBoom (0.3d RC5-3+) *18/Oct/2011* (/showthread.php?tid=291085)

Pages: 1 2


Re: pBoom (0.3d RC5-3+) *18/Oct/2011* - AndreT - 19.10.2011

Kye has introduced changing the texture through TextDrawSetString in 0.3d RC6. This will become very useful for this script, I assume (in _pBoom_Player_Timer).

I suggest you to use the switch statement in that timer. It is faster and better!


AW: pBoom (0.3d RC5-3+) *18/Oct/2011* - Pablo Borsellino - 19.10.2011

@AndreT: I use the switch statement in the next update. BUt what did you mean with your first 2 Sentences?


Respuesta: pBoom (0.3d RC5-3+) *18/Oct/2011* - [DOG]irinel1996 - 19.10.2011

You're really good, and fast.
Good job, yes.
10/5 Haha... xD


AW: pBoom (0.3d RC5-3+) *18/Oct/2011* - Pablo Borsellino - 19.10.2011

@irinel1996: Thanks. One question:
Quote:

10 maximum points / 5 given points or
10 given poinits / 5 maximum points (exceed the limit)




Respuesta: pBoom (0.3d RC5-3+) *18/Oct/2011* - nacho_gb1 - 20.10.2011

very good job


AW: pBoom (0.3d RC5-3+) *18/Oct/2011* - Pablo Borsellino - 20.10.2011

@nacho_gb1: Thanks.


Re: pBoom (0.3d RC5-3+) *18/Oct/2011* - Ronaldo_raulâ„¢ - 29.12.2011

Can i have that skin too ? Its awesome .!


Respuesta: pBoom (0.3d RC5-3+) *18/Oct/2011* - [Nikk] - 29.12.2011

You do great includes men, thanks


Re: pBoom (0.3d RC5-3+) *18/Oct/2011* - Ivonete - 29.12.2011

Nice! Great ideia


AW: pBoom (0.3d RC5-3+) *18/Oct/2011* - Pablo Borsellino - 20.04.2012

Thanks all, updates&support currently stopped - not enough time for this projects.