- SetPlayerDrivingSkillLevel, SetPlayerCyclingSkillLevel, also GetPlayer... - set player's driving/cycling/bike/flying skill level |
Very Nice!
MAX_OBJECTS has been increased to 1000 MAX_PICKUPS has been increased to 4096 YOU SUPER ROCK. |
forward OnPlayerMouseStateChange(playerid,Float:x,Float:y,state); //MOUSE_STATE_DOWN, MOUSE_STATE_UP native ToggleMouseCursor(playerid, boolean:toggle);
gz sa-mp development team! I'm a DM player and there is some issues with the frame limit, I can't move while aiming with high fps (you know, more than 48 fps) using weapons like desert eagle shotgun, sniper. now in this version the default fps limit is 50 but it will have the same stucking and bugging while aiming?
thx again and i hope you can answer my question ![]() |
PLEASE ALLOW FOR SERVER SIDED MOUSE CURSOR CONTROLS!
Код:
forward OnPlayerMouseStateChange(playerid,Float:x,Float:y,state); //MOUSE_STATE_DOWN, MOUSE_STATE_UP native ToggleMouseCursor(playerid, boolean:toggle); |
Audio stream: http://site.com/file.mp3
Wow im waiting for servers to be updated to 0.3d its awesome soon 0.3e comes
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[18:00:53] Warning(s002): Exception 0xC0000005 at 0x4CE090 [18:00:53] Warning(s002): Exception 0xC0000005 at 0x4CE090 [18:00:53] Warning(s002): Exception 0xC0000005 at 0x4CE090 [18:00:53] Warning(s002): Exception 0xC0000005 at 0x4CE090 [18:00:53] Warning(s002): Exception 0xC0000005 at 0x4CE090 [18:00:53] Warning(s002): Exception 0xC0000005 at 0x4CE090
SA-MP 0.3d-RC1 Exception At Address: 0x7767DFC4 Registers: EAX: 0x03D4FFF8 EBX: 0x03D50000 ECX: 0x0028F8D8 EDX: 0x00000000 ESI: 0x03D50000 EDI: 0x00000000 EBP: 0x0028EAB8 ESP: 0x0028EAA8 EFLAGS: 0x00210246 Stack: +0000: 0x03D50000 0x04273A3C 0x0028FAC4 0x00000000 +0010: 0x0028EACC 0x768D14DD 0x03D50000 0x00000000 +0020: 0x03D50000 0x0028EB08 0x04241B00 0x03D50000 +0030: 0x00000000 0x03D50000 0x04273A3C 0x00000000 +0040: 0x0028FAC4 0x768D11A9 0x0028EAE0 0x0028E67C +0050: 0x0028EB60 0x04242524 0x04269D68 0xFFFFFFFF +0060: 0x0028FAD0 0x041B7389 0x03D50000 0x04247FD7 +0070: 0x04273A3C 0x00000000 0x0028EB30 0x04273A1C +0080: 0x0028FAC4 0x0028FAD0 0x0028EB70 0x042470F9 +0090: 0x0425D33B 0x0028FAC4 0x00000103 0x19930520 +00A0: 0x04273A3C 0x00000000 0x00000000 0x00000001 +00B0: 0x0028EB44 0x0028E67C 0x0028EBE0 0x04242524 +00C0: 0x0426A0B0 0x00000001 0x0028EB90 0x04247BB1 +00D0: 0x0028FAC4 0x0028ECD8 0x04273A3C 0xFFFFFFFF +00E0: 0x00000000 0x00000000 0x0028EBC8 0x042415A4 +00F0: 0x0028EC38 0x0028FAC4 0x0028ECE4 0x0028ECD8 +0100: 0x04273A3C 0x00000000 0x00000000 0x00000000 +0110: 0x00000000 0x00000000 0x00000000 0x04273A3C +0120: 0x0028EBEC 0x77696AB9 0x0028EC38 0x0028FAC4 +0130: 0x0028ECE4 0x0028ECD8 0x0028FAC4 0x77696AF4 +0140: 0x0028FAC4 0x0028EFB4 0x77696A8B 0x0028EC38 +0150: 0x0028FAC4 0x0028ECE4 0x0028ECD8 0x0425D35C +0160: 0x00000001 0x0028EC38 0x0028FAC4 0x77696E32 +0170: 0x0028EC38 0x0028FAC4 0x0028ECE4 0x0028ECD8 +0180: 0x0425D35C 0x0028FF78 0x00888078 0x00000000 +0190: 0xC0000027 0x00000002 0x00000000 0x008218EC +01A0: 0x00000000 0x00000000 0x00000000 0x00000000 +01B0: 0x00000000 0x00000000 0x00000000 0x00000000 +01C0: 0x00000000 0x00000000 0x00000000 0x00000000 +01D0: 0x00000000 0x00000000 0x00000000 0x00000000 +01E0: 0x00000000 0x00000000 0x00000000 0x00000000 +01F0: 0x00000000 0x00000000 0x00000000 0x00000000 +0200: 0x00000000 0x00000000 0x00000000 0x00000000 +0210: 0x00000000 0x00000000 0x00000000 0x00000000 +0220: 0x00000000 0x00000000 0x00000000 0x00000000 +0230: 0x00000000 0x00286000 0x00290000 0x00010007 +0240: 0x00000000 0x00000000 0x00000000 0x00000000 +0250: 0x00000000 0x00000000 0x00000000 0x00000000 +0260: 0x00000000 0x00000000 0x00000000 0x00000000 +0270: 0x00000000 0x00000000 0x00000000 0x00000000 SCM Op: 0x109, lDbg: 0 Game Version: EU 1.0 State Information: Ped Context: 0
SA-MP 0.3d-RC1 Exception At Address: 0x0040FB80 Registers: EAX: 0x0E608748 EBX: 0x0E5F8738 ECX: 0x00000000 EDX: 0x00000000 ESI: 0x040D321C EDI: 0x0E5F8738 EBP: 0x00000118 ESP: 0x0028FC90 EFLAGS: 0x00210202 Stack: +0000: 0x004C6DC5 0x00000030 0x0E5F8738 0x0E5F8738 +0010: 0x040D321C 0x00000118 0x00001500 0x0028FCF0 +0020: 0x0028FCF0 0x0E608748 0x040D321C 0x04EDE8C8 +0030: 0x0028FCF0 0x008A62EC 0x008A62EC 0x040D321C +0040: 0x00001500 0x004C549D 0x04EDE800 0x004C52F0 +0050: 0x0028FCF0 0x0E5F8738 0x040D321C 0x0028FF78 +0060: 0x0083BC8B 0xFFFFFFFF 0x004C7369 0x0E5F8738 +0070: 0x0E5F8738 0x040D321C 0x005373CF 0x0E5F8738 +0080: 0x008E48AC 0x00000118 0x040D321C 0x000015E0 +0090: 0x0040C814 0x008E48AC 0x040D321C 0x000015E0 +00A0: 0x00000118 0x00000000 0x008E4A60 0x72C46629 +00B0: 0x0F470800 0x00012000 0x768D1194 0x000001AC +00C0: 0xFFFFFFFF 0x00000000 0x018443E0 0x0040E2CA +00D0: 0x0F470800 0xFFFFFFFF 0x00000000 0x00000008 +00E0: 0x00000000 0x76A46C30 0x00000000 0x00000000 +00F0: 0x00000024 0x0040EAC8 0x00000000 0x00000001 +0100: 0x00000000 0x00863B10 0x005BA263 0x00000000 +0110: 0x00863A6C 0x0086A578 0x00000000 0x0053BCAB +0120: 0x00863B10 0x00863B10 0x00863A90 0x00863B10 +0130: 0x0000000A 0x0053E593 0x00863B10 0x00748D50 +0140: 0x768D1245 0x00000000 0x0028FF88 0x7EFDE000 +0150: 0x01610000 0x00000008 0x01613F10 0x00000008 +0160: 0x00000100 0x00000008 0x00000102 0x44000000 +0170: 0x43C00000 0x00000000 0x00000000 0x00000400 +0180: 0x00000300 0x00000000 0x0028FE54 0x000F069C +0190: 0x00000200 0x00000000 0x01800200 0x0020643C +01A0: 0x00000200 0x00000180 0x0000002C 0x0028FE2C +01B0: 0x00825EE4 0x768D1245 0x00000000 0x7EFDE000 +01C0: 0xFFFFFFFF 0x00821D57 0x00000065 0x00000065 +01D0: 0x0028FF88 0x00824731 0x00400000 0x00000000 +01E0: 0x017D2F2B 0x0000000A 0x00000094 0x00000006 +01F0: 0x00000000 0x00001770 0x00000002 0x76726500 +0200: 0x20656369 0x6B636150 0x00003120 0x00000000 +0210: 0x00000000 0x00000000 0x00000000 0x00000000 +0220: 0x00000000 0x00000000 0x00000000 0x00000000 +0230: 0x00000000 0x00000000 0x00000000 0x00000000 +0240: 0x00000000 0x00000000 0x00000000 0x00000000 +0250: 0x00000000 0x00000000 0x00000000 0x00000000 +0260: 0x00000000 0x00000000 0x00000000 0x00000000 +0270: 0x00000000 0x00000000 0x008245C8 0x00000000 SCM Op: 0x0, lDbg: 0 Game Version: EU 1.0
SA-MP 0.3d-RC1 Exception At Address: 0x006F5636 Registers: EAX: 0x0F69DFFF EBX: 0x0F690878 ECX: 0x00823100 EDX: 0xF14E0DF8 ESI: 0x0000D788 EDI: 0x00000001 EBP: 0x0000D787 ESP: 0x0028FD00 EFLAGS: 0x00210207 Stack: +0000: 0x00000000 0x00000001 0x00863B10 0x76A46C30 +0010: 0xC50CDA14 0x426EE354 0x4208AD29 0x008D48F8 +0020: 0x0000012C 0xFFFFB993 0x44B3F3D7 0x45248429 +0030: 0x411D2805 0x0028FF78 0x00848AEB 0xFFFFFFFF +0040: 0x006F74C1 0x008724AC 0x00C3802C 0x00C3801C +0050: 0x00C37FF4 0x00000002 0x00000001 0x00863B10 +0060: 0x00000000 0x000000FF 0x005B931E 0x008E2C90 +0070: 0x41544144 0x50414D5C 0x75615C53 0x7A6F6964 +0080: 0x692E6E6F 0x00006C70 0x50492E64 0x0000004C +0090: 0x00824200 0x00001800 0x00000000 0x008211F7 +00A0: 0x00001800 0x49742400 0x005B3206 0x00001800 +00B0: 0x0053BCA0 0x00863B10 0x00863A90 0x00863B10 +00C0: 0x0000000A 0x0053E593 0x00863B10 0x00748D50 +00D0: 0x768D1245 0x00000000 0x0028FF88 0x7EFDE000 +00E0: 0x016A0000 0x00000008 0x016A3F10 0x00000008 +00F0: 0x00000100 0x00000008 0x00000102 0x44000000 +0100: 0x43C00000 0x00000000 0x00000000 0x00000400 +0110: 0x00000300 0x00000000 0x0028FE54 0x0011059E +0120: 0x00000200 0x00000000 0x015C0248 0x0021683F +0130: 0x00000248 0x0000015C 0x0000002C 0x0028FE2C +0140: 0x00825EE4 0x768D1245 0x00000000 0x7EFDE000 +0150: 0xFFFFFFFF 0x00821D57 0x00000065 0x00000065 +0160: 0x0028FF88 0x00824731 0x00400000 0x00000000 +0170: 0x01A02F2B 0x0000000A 0x00000094 0x00000006 +0180: 0x00000000 0x00001770 0x00000002 0x76726500 +0190: 0x20656369 0x6B636150 0x00003120 0x00000000 +01A0: 0x00000000 0x00000000 0x00000000 0x00000000 +01B0: 0x00000000 0x00000000 0x00000000 0x00000000 +01C0: 0x00000000 0x00000000 0x00000000 0x00000000 +01D0: 0x00000000 0x00000000 0x00000000 0x00000000 +01E0: 0x00000000 0x00000000 0x00000000 0x00000000 +01F0: 0x00000000 0x00000000 0x00000000 0x00000000 +0200: 0x00000000 0x00000000 0x008245C8 0x00000000 +0210: 0x00000000 0x7EFDE000 0xC0000005 0x00000000 +0220: 0x01A02F2B 0x00000044 0x01A40CB8 0x01A42E48 +0230: 0x01A41A98 0x00000000 0x00000000 0x00000000 +0240: 0x00000000 0x00000000 0x00000000 0x00000000 +0250: 0x00000000 0x00000000 0x00000000 0xFFFFFFFF +0260: 0xFFFFFFFF 0xFFFFFFFF 0x00000000 0x00000000 +0270: 0x0028FE78 0x0028F8D4 0x0028FFC4 0x00825EE4 SCM Op: 0x0, lDbg: 0 Game Version: EU 1.0
I had a question, is it possible to destroy all objects in a loop? If you get a invalid object ID, will it screw up? Is there a limit in how much you can destroy?
I did a few tests and tried to make a loop that allowed this. Firstly I tried deleting all of the objects on OnPlayerSpawn with a basic loop. This was very unsucessful and started chucking me opcode errors until a crash occurred. Код:
[18:00:53] Warning(s002): Exception 0xC0000005 at 0x4CE090 [18:00:53] Warning(s002): Exception 0xC0000005 at 0x4CE090 [18:00:53] Warning(s002): Exception 0xC0000005 at 0x4CE090 [18:00:53] Warning(s002): Exception 0xC0000005 at 0x4CE090 [18:00:53] Warning(s002): Exception 0xC0000005 at 0x4CE090 [18:00:53] Warning(s002): Exception 0xC0000005 at 0x4CE090 |