Compiler stuff - Printable Version
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AW: Compiler stuff -
Nero_3D - 01.08.2011
If you compile your script you need to use pawncc.exe (the compiler)
One of the available options is the debug option
Quote:
-d<num> debugging level (default=-d1)
0 no symbolic information, no run-time checks
1 run-time checks, no symbolic information
2 full debug information and dynamic checking
3 same as -d2, but implies -O0
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if thats not the case its somewhere in the script or in your includes, no way around it, over and out
Re: Compiler stuff -
MP2 - 02.08.2011
How do I enable debugging?
Re: Compiler stuff -
MP2 - 02.08.2011
How do I set the parameters of the exe? Can someone tell me please?
AW: Compiler stuff -
Nero_3D - 02.08.2011
That warning you get is the symbolic information and there is no reason to activate it
Normally you just start your cmd promt and type
pawncc.exe <filename> [options]
But this would only show it not hide it like you want...
Re: Compiler stuff -
MP2 - 03.08.2011
I think I managed to do it, and this happened:
www.movieserv.net/files/test.png
But I get no errors on compile..?