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Compiler stuff - Printable Version

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AW: Compiler stuff - Nero_3D - 01.08.2011

If you compile your script you need to use pawncc.exe (the compiler)
One of the available options is the debug option
Quote:

-d<num> debugging level (default=-d1)
0 no symbolic information, no run-time checks
1 run-time checks, no symbolic information
2 full debug information and dynamic checking
3 same as -d2, but implies -O0

if thats not the case its somewhere in the script or in your includes, no way around it, over and out


Re: Compiler stuff - MP2 - 02.08.2011

How do I enable debugging?


Re: Compiler stuff - MP2 - 02.08.2011

How do I set the parameters of the exe? Can someone tell me please?


AW: Compiler stuff - Nero_3D - 02.08.2011

That warning you get is the symbolic information and there is no reason to activate it

Normally you just start your cmd promt and type pawncc.exe <filename> [options]

But this would only show it not hide it like you want...


Re: Compiler stuff - MP2 - 03.08.2011

I think I managed to do it, and this happened:

www.movieserv.net/files/test.png

But I get no errors on compile..?