SA-MP Forums Archive
[Tutorial] SD Pistol Tazer using OnPlayerShootPlayer - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Tutorials (https://sampforum.blast.hk/forumdisplay.php?fid=70)
+---- Thread: [Tutorial] SD Pistol Tazer using OnPlayerShootPlayer (/showthread.php?tid=272548)

Pages: 1 2


Re: SD Pistol Tazer using OnPlayerShootPlayer - N0FeaR - 20.08.2012

here is one bug.
Code:
else if(pTazer[playerid == 1)
Should be:

Code:
else if(pTazer[playerid] == 1)



Re: SD Pistol Tazer using OnPlayerShootPlayer - ShikamaruSama - 07.11.2012

Please Give me , Include OPSP ..


Re: SD Pistol Tazer using OnPlayerShootPlayer - JhnzRep - 08.11.2012

Quote:
Originally Posted by ShikamaruSama
View Post
Please Give me , Include OPSP ..
Just use
pawn Code:
OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid)



Re: SD Pistol Tazer using OnPlayerShootPlayer - Zex Tan - 08.11.2012

Nice


Re: SD Pistol Tazer using OnPlayerShootPlayer - Zulletzz - 03.03.2014

My CMD is not working..- I compile, it all ends fine, but when I login ingame, I type /tazer nothing happens..