Re: After 2 weeks, server back online, when i spawn i die ! -
Sil3nc3 - 25.06.2011
Try sticking this line in there.
Code:
SetPlayerHealth(playerid,100);
Re: After 2 weeks, server back online, when i spawn i die ! -
Michael@Belgium - 25.06.2011
Quote:
Originally Posted by Sil3nc3
Try sticking this line in there.
Code:
SetPlayerHealth(playerid,100);
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Where ? xp
Under OnplayerSpawn() so replace the SetPlayerHealth(playerid,99999) with 100 ? Or you mean somewhere else
Re: After 2 weeks, server back online, when i spawn i die ! -
Sil3nc3 - 26.06.2011
Replace the current SetPlayerHealth with the one I gave you.
Re: After 2 weeks, server back online, when i spawn i die ! -
CosmicHosting - 26.06.2011
Hey it's popcorn , try checking the OnPlayerSpawn variable wherever you can mabey something is there?
Re: After 2 weeks, server back online, when i spawn i die ! -
Michael@Belgium - 26.06.2011
Quote:
Originally Posted by Sil3nc3
Replace the current SetPlayerHealth with the one I gave you.
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Hmm ... now when i spawn ... lOl I think it's under my OnPlayerConnect because when i spawn i died already, and when i spawn again i see my health losing -10 or -5 then i died (again) and then it goes ! spawn - death - spawn -death ..
Quote:
Originally Posted by CosmicHosting
Hey it's popcorn , try checking the OnPlayerSpawn variable wherever you can mabey something is there?
|
Ow hi popcorn
In what variable you mean ?
Re: After 2 weeks, server back online, when i spawn i die ! -
Michael@Belgium - 26.06.2011
IT'S A SAMP BUG !?
nobody can't fix it lol ..
Re: After 2 weeks, server back online, when i spawn i die ! -
iPLEOMAX - 26.06.2011
- Did you try a different spawn location? (Change your coordinates and try.)
- Instead of SetPlayerHealth(playerid, 99999); Use this: SetPlayerHealth(playerid, 0x107FFF);
Or you can do it this way: On top of your script:
#define iFloat 0x107FFF
then,
SetPlayerHealth(playerid, iFloat);
Thats all i can suggest ATM.
Re: After 2 weeks, server back online, when i spawn i die ! -
Michael@Belgium - 26.06.2011
Quote:
Originally Posted by iPLEOMAX
- Did you try a different spawn location? (Change your coordinates and try.)
- Instead of SetPlayerHealth(playerid, 99999); Use this: SetPlayerHealth(playerid, 0x107FFF);
Or you can do it this way: On top of your script:
#define iFloat 0x107FFF
then,
SetPlayerHealth(playerid, iFloat);
Thats all i can suggest ATM.
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It's a strange example you give me xs 0x107FFF is like a color
but ok i edited it and still don't work ...
Re: After 2 weeks, server back online, when i spawn i die ! -
alpha500delta - 26.06.2011
Maybe the AntiSpawnKill public sets the health to 0...
Re: After 2 weeks, server back online, when i spawn i die ! -
Michael@Belgium - 26.06.2011
Quote:
Originally Posted by alpha500delta
Maybe the AntiSpawnKill public sets the health to 0...
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pawn Code:
Euhm :S
forward AntiSpawnkill(playerid);
public AntiSpawnkill(playerid)
{
SetPlayerHealth(playerid, 100);
Delete3DTextLabel(label[playerid]);
SendClientMessage(playerid, 0xFF0000AA, "Anti-Spawnkill protection over, you are on your own now");
return 1;
}