Re: Respuesta: How to fix warning 217: loose indentation -
Ash. - 10.04.2013
Quote:
Originally Posted by Christian7073
you can use
#pragma tabsize 0
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Quote:
Originally Posted by sonnkz
i in this problem use #pragma tabsize 0 and solved problems with Loose identation
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Fix this, then:
Code:
#include <a_samp>
public OnFilterScriptInit()
{
new iVar, iVar2, iVar3;
//some magical way of assigning data to the variables from any sort of input
if(iVar == iVar2)
{
if(iVar2 == iVar3)
{
if(iVar == iVar3)
{
print("they're all equal!");
}
}
}
}
}
From that I can't see what's wrong (although I do know what's wrong obviously). However, from this:
Code:
#include <a_samp>
public OnFilterScriptInit()
{
new iVar, iVar2, iVar3;
//some magical way of assigning data to the variables from any sort of input
if(iVar == iVar2)
{
if(iVar2 == iVar3)
{
if(iVar == iVar3)
{
print("they're all equal!");
}
}
}
}
}
That is exactly why you should indent rather than using your #pragma tabsize directive. (It's also why I refuse to help people with ridiculous indentation)
On topic - this is a good tutorial, but some people are too ignorant to listen because "the #pragma tabsize exists so we don't need this lololol"...
Re: How to fix warning 217: loose indentation -
MP2 - 11.04.2013
If I was Kye I'd remove the fucking thing so people are FORCED to indent. In fact I'd change the WARNING to an ERROR.
Re: How to fix warning 217: loose indentation - Patrick - 11.04.2013
Quote:
Originally Posted by MP2
If I was Kye I'd remove the fucking thing so people are FORCED to indent. In fact I'd change the WARNING to an ERROR.
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I Agree with you
MP2
Re: How to fix warning 217: loose indentation -
biduaxe - 29.07.2013
help me fix this
Quote:
C:\Users\Admin\Downloads\Compressed\LSLRP 0.3e\gamemodes\lslrp.pwn(4600) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
1 Warning.
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Code:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
new str[30];
format(str,sizeof(str),"~W~%s",VehicleNames[GetVehicleModel(vehicleid) - 400]);
GameTextForPlayer(playerid, str, 1000, 1);
if(gTeam[playerid] >= 3)
{
if (IsACopCar(vehicleid) && !ispassenger)
{
if(PlayerInfo[playerid][pLeader]==1||PlayerInfo[playerid][pLeader]==2||PlayerInfo[playerid][pLeader]==3) {}
else { SetPlayerCriminal(playerid,255, "Stealing A Police Vehicle"); }
}
if (IsALSFMD(vehicleid) && !ispassenger)
{
if(PlayerInfo[playerid][pMember]==4||PlayerInfo[playerid][pLeader]==4) { }
else { SetPlayerCriminal(playerid,255, "Stealing An Ambulance"); }
}
}
return 1;
Re: How to fix warning 217: loose indentation -
maaz - 05.12.2013
Y_Less we can even use this code right
<removed>
Re: How to fix warning 217: loose indentation -
iZN - 05.12.2013
Quote:
Originally Posted by maaz
Y_Less we can even use this code right
<removed>
|
Worst method. Indentation is important!
Re: How to fix warning 217: loose indentation -
maaz - 05.12.2013
its easy for the newbies right

??
Re: How to fix warning 217: loose indentation -
Y_Less - 05.12.2013
Quote:
Originally Posted by maaz
Y_Less we can even use this code right
<removed>
|
From the forum rules:
Quote:
- Banned Code - There is a certain "#pragma" that can be used to hide significant warnings and produce unreadable code - DO NOT advocate its use if you know what it is; it is TERRIBLE practice and we want to get rid of it.
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So, in short - no! In fact, if you had read any of my other posts in this topic you would have seen the same stated quite clearly and repeatedly.
Quote:
Originally Posted by maaz
its easy for the newbies right  ??
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Just because something is easy does not mean it is good or should be done. If you are only concerned with ease stop scripting right now - that is the easiest path.
Re: How to fix warning 217: loose indentation -
maaz - 06.12.2013
Thanks For That and even sorry

I was thinking that this is correct way.