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+---- Thread: [Include] Car damage system - Damage a car without a driver! (/showthread.php?tid=187259)

Pages: 1 2


Re: Car damage system - Damage a car without a driver! - The_Moddler - 02.11.2010

Quote:
Originally Posted by g_aSlice
Посмотреть сообщение
You can't know if a player is aiming through a wall or not. Unless you load collision files from the GTA game and check the collision, which would be incredibly slow and a waste of time imo.
Also, what I meant by damaging the vehicle while jumping: You can jump/lay down/etc. and press tab/fire to damage the vehicle..
Also.. If someone is HOLDING fire while pressing another key, OnPlayerKeyStateChange will be called several times and the timer will be created several times.
Mh.. so I should use pressed instead?

Thanks nice guy


Re: Car damage system - Damage a car without a driver! - The_Moddler - 02.11.2010

- Updated.


Re: Car damage system - Damage a car without a driver! - The_Moddler - 02.11.2010

- Updated again, new callbacks and stuff.


Re: Car damage system - Damage a car without a driver! - Retardedwolf - 03.11.2010

Theres also another one. Carsync(h)

idk which is better but anyways.


Re: Car damage system - Damage a car without a driver! - titanak - 03.11.2010

got errors like this:

Код:
error 028: invalid subscript (not an array or too many subscripts): "Created"



Re: Car damage system - Damage a car without a driver! - The_Moddler - 03.11.2010

Quote:
Originally Posted by titanak
Посмотреть сообщение
got errors like this:

Код:
error 028: invalid subscript (not an array or too many subscripts): "Created"
It's strange.. did you change anything on the inc?


Re: Car damage system - Damage a car without a driver! - jasonnw666 - 03.11.2010

I Got errors when i compil:


H:\backup\samp03bsvr_R2_win32\pawno\include\YSI/y_hooks.inc(1494) : warning 201: redefinition of constant/macro (symbol "OnPlayerEnterCheckpoint")
H:\backup\samp03bsvr_R2_win32\pawno\include\YSI/y_hooks.inc(152 : warning 201: redefinition of constant/macro (symbol "OnPlayerLeaveCheckpoint")
H:\backup\samp03bsvr_R2_win32\pawno\include\YSI/y_hooks.inc(2072) : warning 201: redefinition of constant/macro (symbol "OnPlayerKeyStateChange")
H:\backup\samp03bsvr_R2_win32\pawno\include\Damage .inc(54) : error 004: function "OnPlayerUnShotVehicle" is not implemented
H:\backup\samp03bsvr_R2_win32\pawno\include\Damage .inc(8 : error 004: function "OnPlayerShotVehicle" is not implemented
H:\backup\samp03bsvr_R2_win32\pawno\include\Damage .inc(9 : error 004: function "OnPlayerShotVehicle" is not implemented
H:\backup\samp03bsvr_R2_win32\pawno\include\Damage .inc(10 : error 004: function "OnPlayerShotVehicle" is not implemented
H:\backup\samp03bsvr_R2_win32\pawno\include\Damage .inc(11 : error 004: function "OnPlayerShotVehicle" is not implemented
H:\backup\samp03bsvr_R2_win32\pawno\include\Damage .inc(12 : error 004: function "OnPlayerShotVehicle" is not implemented
H:\backup\samp03bsvr_R2_win32\gamemodes\xrp187.PWN (85) : error 021: symbol already defined: "FALSE"
H:\backup\samp03bsvr_R2_win32\gamemodes\xrp187.PWN (1109) : error 021: symbol already defined: "Timer"
H:\backup\samp03bsvr_R2_win32\gamemodes\xrp187.PWN (17163) : error 035: argument type mismatch (argument 1)
H:\backup\samp03bsvr_R2_win32\gamemodes\xrp187.PWN (23795) : error 033: array must be indexed (variable "Timer")
H:\backup\samp03bsvr_R2_win32\gamemodes\xrp187.PWN (101506) : error 021: symbol already defined: "GetDistanceToCar"
H:\backup\samp03bsvr_R2_win32\gamemodes\xrp187.PWN (101605) : error 055: start of function body without function header
H:\backup\samp03bsvr_R2_win32\gamemodes\xrp187.PWN (101606) : error 010: invalid function or declaration
H:\backup\samp03bsvr_R2_win32\gamemodes\xrp187.PWN (101609) : error 055: start of function body without function header
H:\backup\samp03bsvr_R2_win32\gamemodes\xrp187.PWN (101610) : error 010: invalid function or declaration
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


Re: Car damage system - Damage a car without a driver! - jasonnw666 - 04.11.2010

I included the callbacks bellow

public OnPlayerShotVehicle(playerid, vehicleid);
{ //your code here
return 1;
}
public OnPlayerUnShotVehicle(playerid, vehicleid);
{ //your code here
return 1;
}

but i meet the same problem

H:\backup\samp03bsvr_R2_win32\pawno\include\YSI/y_hooks.inc(1494) : warning 201: redefinition of constant/macro (symbol "OnPlayerEnterCheckpoint")
H:\backup\samp03bsvr_R2_win32\pawno\include\YSI/y_hooks.inc(152 : warning 201: redefinition of constant/macro (symbol "OnPlayerLeaveCheckpoint")
H:\backup\samp03bsvr_R2_win32\pawno\include\YSI/y_hooks.inc(2072) : warning 201: redefinition of constant/macro (symbol "OnPlayerKeyStateChange")
H:\backup\samp03bsvr_R2_win32\pawno\include\Damage .inc(54) : error 004: function "OnPlayerUnShotVehicle" is not implemented
H:\backup\samp03bsvr_R2_win32\pawno\include\Damage .inc(8 : error 004: function "OnPlayerShotVehicle" is not implemented
H:\backup\samp03bsvr_R2_win32\pawno\include\Damage .inc(9 : error 004: function "OnPlayerShotVehicle" is not implemented
H:\backup\samp03bsvr_R2_win32\pawno\include\Damage .inc(10 : error 004: function "OnPlayerShotVehicle" is not implemented
H:\backup\samp03bsvr_R2_win32\pawno\include\Damage .inc(11 : error 004: function "OnPlayerShotVehicle" is not implemented
H:\backup\samp03bsvr_R2_win32\pawno\include\Damage .inc(12 : error 004: function "OnPlayerShotVehicle" is not implemented
H:\backup\samp03bsvr_R2_win32\gamemodes\xrp187.PWN (85) : error 021: symbol already defined: "FALSE"
H:\backup\samp03bsvr_R2_win32\gamemodes\xrp187.PWN (1109) : error 021: symbol already defined: "Timer"
H:\backup\samp03bsvr_R2_win32\gamemodes\xrp187.PWN (17163) : error 035: argument type mismatch (argument 1)
H:\backup\samp03bsvr_R2_win32\gamemodes\xrp187.PWN (23795) : error 033: array must be indexed (variable "Timer")
H:\backup\samp03bsvr_R2_win32\gamemodes\xrp187.PWN (101506) : error 021: symbol already defined: "GetDistanceToCar"
H:\backup\samp03bsvr_R2_win32\gamemodes\xrp187.PWN (101605) : error 055: start of function body without function header
H:\backup\samp03bsvr_R2_win32\gamemodes\xrp187.PWN (101606) : error 010: invalid function or declaration
H:\backup\samp03bsvr_R2_win32\gamemodes\xrp187.PWN (101609) : error 055: start of function body without function header
H:\backup\samp03bsvr_R2_win32\gamemodes\xrp187.PWN (101610) : error 010: invalid function or declaration

what can be the problem? please if anyone can help me i will be gratefull


Re: Car damage system - Damage a car without a driver! - cmg4life - 05.11.2010

Me smells major lag.


Re: Car damage system - Damage a car without a driver! - Georgelopez1 - 11.01.2011

Good job man


Re: Car damage system - Damage a car without a driver! - LZLo - 04.02.2011

nice and useful


Re: Car damage system - Damage a car without a driver! - Tama - 20.03.2011

Код:
C:\Documents and Settings\user\Desktop\x\xxxx\gamemodes\larp.pwn(83167) : error 021: symbol already defined: "DistanceCameraTargetToLocation"
C:\Documents and Settings\user\Desktop\x\xxxx\gamemodes\larp.pwn(83184) : error 021: symbol already defined: "IsPlayerAimingAt"
C:\Documents and Settings\user\Desktop\x\xxxx\gamemodes\larp.pwn(84828) : error 021: symbol already defined: "encode_panels"
C:\Documents and Settings\user\Desktop\x\xxxx\gamemodes\larp.pwn(84832) : error 021: symbol already defined: "encode_doors"
C:\Documents and Settings\user\Desktop\x\xxxx\gamemodes\larp.pwn(84838) : error 021: symbol already defined: "encode_lights"
C:\Documents and Settings\user\Desktop\x\xxxx\gamemodes\larp.pwn(84894) : warning 203: symbol is never used: "D_OnPlayerConnect"
C:\Documents and Settings\user\Desktop\x\xxxx\gamemodes\larp.pwn(84894) : warning 203: symbol is never used: "D_OnPlayerDisconnect"
C:\Documents and Settings\user\Desktop\x\xxxx\gamemodes\larp.pwn(84894) : warning 203: symbol is never used: "D_OnPlayerKeyStateChange"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


5 Errors.
5 errors
help!


Re: Car damage system - Damage a car without a driver! - Venice - 23.03.2011

errors
Код:
C:\Users\Vijay_Rasigan\Desktop\CR-RP(LS)\CR-RP(LS)\GameModes\RWRP.pwn(1896) : error 021: symbol already defined: "GetDistanceToCar"
C:\Users\Vijay_Rasigan\Desktop\CR-RP(LS)\CR-RP(LS)\GameModes\RWRP.pwn(2307) : error 021: symbol already defined: "DistanceCameraTargetToLocation"
C:\Users\Vijay_Rasigan\Desktop\CR-RP(LS)\CR-RP(LS)\GameModes\RWRP.pwn(2397) : error 021: symbol already defined: "IsPlayerAimingAt"
C:\Users\Vijay_Rasigan\Desktop\CR-RP(LS)\CR-RP(LS)\GameModes\RWRP.pwn(45003) : warning 203: symbol is never used: "D_OnPlayerConnect"
C:\Users\Vijay_Rasigan\Desktop\CR-RP(LS)\CR-RP(LS)\GameModes\RWRP.pwn(45003) : warning 203: symbol is never used: "D_OnPlayerDisconnect"
C:\Users\Vijay_Rasigan\Desktop\CR-RP(LS)\CR-RP(LS)\GameModes\RWRP.pwn(45003) : warning 203: symbol is never used: "D_OnPlayerKeyStateChange"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


3 Errors.
Anybody


Re: Car damage system - Damage a car without a driver! - The_Moddler - 31.03.2011

Read first post guys..


Re: Car damage system - Damage a car without a driver! - okami13 - 18.06.2011

I guys, I'm new and I have this error:

C:\Program Files (x86)\Rockstar Games\SAMP Server\gamemodes\grandlarc.pwn(474) : warning 203: symbol is never used: "D_OnPlayerConnect"
C:\Program Files (x86)\Rockstar Games\SAMP Server\gamemodes\grandlarc.pwn(474) : warning 203: symbol is never used: "D_OnPlayerDisconnect"
C:\Program Files (x86)\Rockstar Games\SAMP Server\gamemodes\grandlarc.pwn(474) : warning 203: symbol is never used: "D_OnPlayerKeyStateChange"
C:\Program Files (x86)\Rockstar Games\SAMP Server\gamemodes\grandlarc.pwn(474) : warning 203: symbol is never used: "gArmySpawns"
C:\Program Files (x86)\Rockstar Games\SAMP Server\gamemodes\grandlarc.pwn(474) : warning 203: symbol is never used: "gMedicalSpawns"
C:\Program Files (x86)\Rockstar Games\SAMP Server\gamemodes\grandlarc.pwn(474) : warning 203: symbol is never used: "gPoliceSpawns"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


6 Warnings.

I use the basic grandlarc gamemode, and I don't understand what I must do with the callbacks, etc

Can you help me ?


AW: Car damage system - Damage a car without a driver! - ULLLIIK - 18.06.2011

Link down?

please poste Pastebin


Re: Car damage system - Damage a car without a driver! - itachipirate - 31.01.2012

HOW THE F*** DO YOU INSTALL THIS I'VE BEEN TRYING FOR DAYS!


Re: Car damage system - Damage a car without a driver! - oscar7610 - 30.03.2012

How can I add more damage to the vehicle? I mean 4 magazines with an m4 too take down a mananna.


Re: Car damage system - Damage a car without a driver! - Skribblez - 30.03.2012

I was wondering if this would sync-up with other players. I mean, for example:

If player A shoots a vehicle until it explodes and no one is around him. Here comes player B driving or coming towards him. What would he actually see when it streams?

I've seen some bugs that vehicles suddenly blow-up when streamed in, would that occur as well?