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Originally Posted by Juanxz
Error:
Код:
gamemodes\SP.pwn(234) : error 017: undefined symbol "Wints_Init" Код:
public OnGameModeInit()
{
for (new i = 0; i < MAX_PLAYERS; i++)
{
// Check if player is connected and not a NPC
if (IsPlayerConnected(i) && !IsPlayerNPC(i))
{
// Set the default speed boost for each player
SpeedBoostMultiplier[i] = 1.5;
}
}
Msg = 0;
SetTimer("GlobalAnnouncement",100000,true);
Wints_Init();
SetTimer("UpdateCmdFreq",2000,1);
StartSystem();
SetTimer("AutoR", 1000, 1);
UsePlayerPedAnims();
EnableStuntBonusForAll(true);
AllowInteriorWeapons(true);
SetGameModeText("Stunt/RP/Free Roam/DM");
for(new i = 0; i < 299; i++)
{
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Originally Posted by Juanxz
I moved the include into pawno/includes was I supposed to copy the insides and paste it in the gamemode?
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#include <wints>
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Originally Posted by Chuck_Taylor
Quote:
Код:
#include <wints> |
thanks Chuck_Taylor
C:\Documents and Settings\Juan & Miguel\Desktop\Stunt Paradise 0.3a\pawno\include\cps.inc(140) : error 021: symbol already defined: "floatsqroot" C:\Documents and Settings\Juan & Miguel\Desktop\Stunt Paradise 0.3a\pawno\include\cps.inc(141) : error 010: invalid function or declaration C:\Documents and Settings\Juan & Miguel\Desktop\Stunt Paradise 0.3a\gamemodes\SP.pwn(2337) : warning 219: local variable "vx" shadows a variable at a preceding level C:\Documents and Settings\Juan & Miguel\Desktop\Stunt Paradise 0.3a\gamemodes\SP.pwn(2337) : warning 219: local variable "vy" shadows a variable at a preceding level C:\Documents and Settings\Juan & Miguel\Desktop\Stunt Paradise 0.3a\gamemodes\SP.pwn(2337) : warning 219: local variable "vz" shadows a variable at a preceding level Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Errors.
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Originally Posted by Chuck_Taylor
I replaced your vehicle id with the id 594 which is very small and now I can use it almost everywhere
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Originally Posted by Juanxz
Ok my current problem is that I don't have "OnPlayerInteriorChange" in my gamemode. I added "#include <wints>" and also...when I compiled it before putting in the last line "Wints_OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid); put into OnPlayerInteriorChange public" I get
Код:
C:\Documents and Settings\Juan & Miguel\Desktop\Stunt Paradise 0.3a\pawno\include\cps.inc(140) : error 021: symbol already defined: "floatsqroot" C:\Documents and Settings\Juan & Miguel\Desktop\Stunt Paradise 0.3a\pawno\include\cps.inc(141) : error 010: invalid function or declaration C:\Documents and Settings\Juan & Miguel\Desktop\Stunt Paradise 0.3a\gamemodes\SP.pwn(2337) : warning 219: local variable "vx" shadows a variable at a preceding level C:\Documents and Settings\Juan & Miguel\Desktop\Stunt Paradise 0.3a\gamemodes\SP.pwn(2337) : warning 219: local variable "vy" shadows a variable at a preceding level C:\Documents and Settings\Juan & Miguel\Desktop\Stunt Paradise 0.3a\gamemodes\SP.pwn(2337) : warning 219: local variable "vz" shadows a variable at a preceding level Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Errors. |
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
Wints_OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid);
return 1;
}
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Originally Posted by Norn
I like it but why not just use keys or a timer that checks the players location?
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Good script.
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Originally Posted by Juanxz
Oh ok thanks
Good script. |
..any questions are welcome