Suggestions for SA-MP. -
captainjohn - 26.04.2011
Suggestion 1:
Well I was thinking about this and to me it seems like a good idea.
Add a friend list to a future SA-MP update.
I have mixed opinions about this:
Bad points:
- You don't have a specific name for SA-MP, only for the servers.
- Will be hard for people to find you.
Good points:
- You can join your friends games.
- See what server your friends are playing.
I am not sure how they could get this to work.
Maybe having to add friends via their email address, so make a sign up page on the SA-MP website or something.
Suggestion 2:
Searching for servers by the name of them, not just by their map name or the gamemode name.
This will make it easier finding the specific servers you want.
Suggestion 3:
Maybe add a chat client to SA-MP, so you can chat to all who are playing SA-MP by making mini chat rooms.
Please leave your comments below on what you think and share some of your suggestions.
Thanks.
Re: Suggestions for SA-MP. -
G*Mafia - 26.04.2011
1. Yes
2. Yes
3. Don't you think if all SA-MP members chatting on a chat cilent will be too much spamming?
Re: Suggestions For Future Sa:MP Versions. -
rbN. - 30.04.2011
My suggestion is:
Don't listen to the guys giving a suggestion for scripting untill you fixed sync.
Re: Suggestions For Future Sa:MP Versions. -
Donya - 30.04.2011
Quote:
Originally Posted by DRIFT_HUNTER
4.SetDefaultHealthBarValue and SetPlayerHealthBarValue(0.0 - 200.0) Its easy to make it (just make your own BAR TEXTDRAW's over it
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Haha!? try it, i bet you $5 it will conflict with the weapons picture sir.
Re: Suggestions For Future Sa:MP Versions. -
davve95 - 01.05.2011
Turn on/Off ENB series (Graphic mod on off)
But I think its good its alredy is, but some one mayby don't... xD
Re: Suggestions For Future Sa:MP Versions. -
paulj - 01.05.2011
Please make the game sync-ed ( which eliminates lag shoots )..
I know its little difficult to program.. but there are techniques..
Please do them..
Re: Suggestions For Future Sa:MP Versions. -
Calgon - 01.05.2011
It is "sync-ed," it's not possible for sync to be 100% accurate, it can only be improved slightly.
Re: Suggestions For Future Sa:MP Versions. -
SchurmanCQC - 01.05.2011
Quote:
Originally Posted by paulj
Please make the game sync-ed ( which eliminates lag shoots )..
I know its little difficult to program.. but there are techniques..
Please do them..
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Its impossible, IMPOSSIBLE for a game to be totally 100% synced due to the fact that every player has their own ping.
Re: Suggestions For Future Sa:MP Versions. -
xRk - 01.05.2011
When we press Tab and we have the "Who is online" list there are "Player","Score" and "Ping" now you could add a "FPS" line too
Respuesta: Re: Suggestions For Future Sa:MP Versions. -
TheChaoz - 02.05.2011
Quote:
Originally Posted by [Alpha]
When we press Tab and we have the "Who is online" list there are "Player","Score" and "Ping" now you could add a "FPS" line too
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what do you want that for?
Re: Respuesta: Re: Suggestions For Future Sa:MP Versions. -
Snipa - 02.05.2011
Quote:
Originally Posted by the_chaoz
what do you want that for?
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To see if the player is a FPS lagger..
Respuesta: Re: Respuesta: Re: Suggestions For Future Sa:MP Versions. -
TheChaoz - 02.05.2011
Quote:
Originally Posted by Snipa
To see if the player is a FPS lagger..
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yo may have 200 fps and u'r a lagger cause ur internet connection sux. fps=pc(ram proccesor and video card)
Re: Suggestions For Future Sa:MP Versions. -
iPLEOMAX - 04.07.2011
TextDrawRotate(text:id, Float:angle); if possible. :P
Re: Suggestions For Future Sa:MP Versions. -
FireCat - 04.07.2011
MoveCamera(playerid,bool:Clockwise,speed);
Re: Suggestions For Future Sa:MP Versions. -
Miguel - 04.07.2011
Quote:
Originally Posted by [NoV]LaZ
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Wrong, it's possible and yes, there are four changeable colours.
Re: Suggestions For Future Sa:MP Versions. -
Ricop522 - 04.07.2011
[ame]http://www.youtube.com/watch?v=tjByfCz5_S0&feature=related[/ame]
Make this possible at SA-MP ?
Re: Suggestions For Future Sa:MP Versions. -
Donya - 04.07.2011
Quote:
Originally Posted by Miguel
Wrong, it's possible and yes, there are four changeable colours.
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thanks for proving me right
pawn Код:
native MovePlayer(playerid, Float:tox, Float:toy, Float:toz);
nicely synced and smooth moving, with the current animation
Re: Suggestions For Future Sa:MP Versions. -
Killa[DGZ] - 04.07.2011
i think it would be cool to colour stuff different colours like a vehicles bonnet, boot or door colour
pawn Код:
ChangeVehiclePanelColor(vehicleid, panel, color);
might have to be disabled for bikes, planes an other stuff that doesn't have a bonnet, boot or doors, but that could be all done by script later on i guess.
Re: Suggestions For Future Sa:MP Versions. -
Donya - 04.07.2011
Quote:
Originally Posted by Killa[DGZ]
i think it would be cool to colour stuff different colours like a vehicles bonnet, boot or door colour
pawn Код:
ChangeVehiclePanelColor(vehicleid, panel, color);
might have to be disabled for bikes, planes an other stuff that doesn't have a bonnet, boot or doors, but that could be all done by script later on i guess.
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so like u want to change like 1 door or just the trunk's colour? that may be possible but i believe it would require gtasa's source code.. which they don't have
Re: Suggestions For Future Sa:MP Versions. -
Killa[DGZ] - 05.07.2011
Quote:
Originally Posted by Donya
so like u want to change like 1 door or just the trunk's colour? that may be possible but i believe it would require gtasa's source code.. which they don't have
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well yeah i was sorta thinking separately, bonnet, boot an mabe have the doors as a pair!
Even just the bonnet would be cool IMO, like having a yellow or white elegy with a black or gun metal grey bonnet, i have seen this happen by accident before some time ago on my server but i can't seem to replicate it