CMD:god(playerid, params[])
{
if(!IsPlayerAdmin(playerid))
return SendClientMessage(playerid, 0x800000AA, "You must be Admin to use this command");
new id;
if(sscanf(params, "u", id))
id = playerid;
else
id = strval(params);
if (id == playerid)
{
if (god_mode[playerid] == 1)
{
god_mode[playerid] = 0;
SetPlayerHealth(playerid, 100.0);
SendClientMessage(playerid, green, "Back to mortality.");
}
else
{
god_mode[playerid] = 1;
SetPlayerHealth(playerid, Float:0x7F800000);
SendClientMessage(playerid, green, "You are god now!");
}
}
else
{
if(IsPlayerConnected(id))
{
new admin[MAX_PLAYER_NAME], p[MAX_PLAYER_NAME], string[90];
GetPlayerName(playerid, admin, MAX_PLAYER_NAME);
GetPlayerName(id, p, MAX_PLAYER_NAME);
if (god_mode[id] == 0)
{
god_mode[id] = 1;
SetPlayerHealth(id, Float:0x7F800000);
format(string, sizeof(string), "You have successfully turned %s into god.", p);
SendClientMessage(playerid, green, string);
format(string, sizeof(string), "Admin %s has turned you into god!", admin);
SendClientMessage(id, green, string);
}
else
{
god_mode[id] = 0;
SetPlayerHealth(id, 100.0);
format(string, sizeof(string), "You have turned god %s into human.", p);
SendClientMessage(playerid, green, string);
SendClientMessage(id, green, "Back to mortality.");
}
}
else SendClientMessage(playerid, 0x800000AA, "ERROR: Player is not connected.");
}
return 1;
}
sorry if this of topic thread
how to use god mode command with this inc PHP код:
|
public OnPlayerDamage(&playerid, &Float:amount, &issuerid, &weapon, &bodypart)
{
if(god_mode[playerid])
return 0;
return 1;
}
guys I just found out a very critical bug here...I found it on a server using this "include/plugin" (i didn't KNOW but I assumed it is this one) so I downloaded this here and tested it and the exact same thing happens...you can reduce about 60% of health of any player with only one shot from a very big distance (EVEN though it should REJECT any hit from too big distance)..not sure if i should post HOW this bug works since people may abuse this on every server using this include.
|
D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc(5322) : warning 219: local variable "second" shadows a variable at a preceding level
D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc(5542) : error 025: function heading differs from prototype
D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn(4061) : warning 217: loose indentation
D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn(4440) : warning 217: loose indentation
D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn(5152) : warning 217: loose indentation
D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn(5162) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error.
on weapon-config.inc
#define OnVehicleDeath WC_OnVehicleDeath
#if defined WC_OnVehicleDeath
forward WC_OnVehicleDeath(vehicleid, killerid); // THIS LINE
#endif
----------
Loaded log file: "server_log.txt".
----------
SA-MP Dedicated Server
----------------------
v0.3.7-R2, (C)2005-2015 SA-MP Team
[02:18:32]
[02:18:32] Server Plugins
[02:18:32] --------------
[02:18:32] Loading plugin: crashdetect
[02:18:32] CrashDetect v4.18.1 is OK.
[02:18:32] Loaded.
[02:18:32] Loading plugin: CTime
[02:18:32]
» CTime Library Plugin For Pawn v0.1.0 - Copyright © 2011 RyDeR`
[02:18:32] Loaded.
[02:18:32] Loading plugin: Encrypt
[02:18:32]
[02:18:32] ______________________________________
[02:18:32] Encrypt Plugin v0.1 loaded
[02:18:32] ______________________________________
[02:18:32] By: Fro © Copyright <TBG> 2009-2010
[02:18:32] ______________________________________
[02:18:32] Loaded.
[02:18:32] Loading plugin: irc
[02:18:33]
*** IRC Plugin v1.4.8 by Incognito loaded ***
[02:18:33] Loaded.
[02:18:33] Loading plugin: mysql
[02:18:33] >> plugin.mysql: R39-6 successfully loaded.
[02:18:33] Loaded.
[02:18:33] Loading plugin: SKY
[02:18:33] Error: Unknown Windows server version
[02:18:33] Loaded.
[02:18:33] Loading plugin: sscanf
[02:18:33]
[02:18:33] ===============================
[02:18:33] sscanf plugin loaded.
[02:18:33] Version: 2.8.2
[02:18:33] © 2012 Alex "Y_Less" Cole
[02:18:33] ===============================
[02:18:33] Loaded.
[02:18:33] Loading plugin: streamer
[02:18:33]
*** Streamer Plugin v2.9.1 by Incognito loaded ***
[02:18:33] Loaded.
[02:18:33] Loading plugin: nativechecker
[02:18:33] Loaded.
[02:18:33] Loaded 9 plugins.
[02:18:33]
[02:18:33] Ban list
[02:18:33] --------
[02:18:33] Loaded: samp.ban
[02:18:33]
[02:18:33]
[02:18:33] Filterscripts
[02:18:33] ---------------
[02:18:33] Loading filterscript 'NFS_ObjectsFS7.amx'...
[02:18:33] Dynamic Object Server Loaded...
[02:18:33] Loaded 1 filterscripts.
[02:18:34]
[02:18:34]
[02:18:34]
[02:18:34] =======================================
[02:18:34] | |
[02:18:34] | YSI version 4.00.0001 |
[02:18:34] | By Alex "Y_Less" Cole |
[02:18:34] | |
[02:18:34] =======================================
[02:18:34]
[02:19:12] Memuat Database Dynamic Objects Server...
[02:19:12] Gates loaded successfully.
[02:19:12] - 4 Forbidden Names Loaded
[02:19:12] - 4 Forbidden Tags Loaded
[02:19:12] - 4 Forbidden Words Loaded
[02:19:12]
- - - - - - - - - - - - - - - - - - -
[02:19:12]
NFS :: New Freeroam Stunt
[02:19:12]
© 2015 - Build 42!
[02:19:12]
- - - - - - - - - - - - - - - - - - -
[02:19:12] Number of objects loaded: 50958
[02:19:12] Number of vehicles loaded: 1238
[02:19:12] Number of vehicle models: 109
[02:19:37] IRC_OnConnect(1): Bot ircBot[1] has connected.
[02:19:38] IRC_OnConnect(2): Bot ircBot[2] has connected.
[02:19:39] IRC_OnJoinChannel(1): Bot ircBot[1] has joined #NewFreeroamStunt.
[02:19:39] IRC_OnJoinChannel(1): Bot ircBot[1] has joined #NFS+Staff.
[02:19:39] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NewFreeroamStunt mode to +ntr-o NFS.
[02:19:39] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NFS+Staff mode to +ntr-o NFS.
[02:19:39] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NFS+Staff mode to +h NFS.
[02:19:39] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NewFreeroamStunt mode to +h NFS.
[02:19:40] IRC_OnJoinChannel(2): Bot ircBot[2] has joined #NewFreeroamStunt.
[02:19:40] IRC_OnJoinChannel(2): Bot ircBot[2] has joined #NFS+Staff.
[02:19:40] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NFS+Staff mode to +h NFS-3.
[02:19:41] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NewFreeroamStunt mode to +h NFS-3.
[02:19:42] IRC_OnConnect(3): Bot ircBot[3] has connected.
[02:19:44] IRC_OnJoinChannel(3): Bot ircBot[3] has joined #NewFreeroamStunt.
[02:19:44] IRC_OnJoinChannel(3): Bot ircBot[3] has joined #NFS+Staff.
[02:19:44] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NFS+Staff mode to +h NFS-32.
[02:19:44] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NewFreeroamStunt mode to +h NFS-32.
[02:20:48] IRC_OnConnect(5): Bot ircBot[5] has connected.
[02:20:49] IRC_OnConnect(4): Bot ircBot[4] has connected.
[02:20:49] IRC_OnConnect(6): Bot ircBot[6] has connected.
[02:20:49] IRC_OnJoinChannel(5): Bot ircBot[5] has joined #NewFreeroamStunt.
[02:20:49] IRC_OnJoinChannel(5): Bot ircBot[5] has joined #NFS+Staff.
[02:20:50] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NFS+Staff mode to +h NFS-42.
[02:20:50] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NewFreeroamStunt mode to +h NFS-42.
[02:20:51] IRC_OnJoinChannel(6): Bot ircBot[6] has joined #NewFreeroamStunt.
[02:20:51] [connection] incoming connection: 192.168.42.20:61711 id: 0
[02:20:51] IRC_OnJoinChannel(6): Bot ircBot[6] has joined #NFS+Staff.
[02:20:51] [join] Dandy_Prasetyo has joined the server (0:192.168.42.20)
[02:20:51] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NFS+Staff mode to +h NFS-52.
[02:20:51] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NewFreeroamStunt mode to +h NFS-52.
[02:20:56] IRC_OnJoinChannel(4): Bot ircBot[4] has joined #NewFreeroamStunt.
[02:20:56] IRC_OnJoinChannel(4): Bot ircBot[4] has joined #NFS+Staff.
[02:20:57] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NFS+Staff mode to +h NFS-4.
[02:20:58] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NewFreeroamStunt mode to +h NFS-4.
[02:21:27] [debug] Server crashed while executing NFS_Buss6Updates.amx
[02:21:27] [debug] AMX backtrace:
[02:21:27] [debug] #0 native PlayerTextDrawSetPosition () from SKY.DLL
[02:21:27] [debug] #1 0006ddbc in UpdateHealthBar (playerid=0, bool:force=true) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4050
[02:21:27] [debug] #2 00057a7c in WC_SetPlayerHealth (playerid=0, Float:health=100.00000, Float:armour=-1.00000) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:1399
[02:21:27] [debug] #3 0023ce58 in public ResetHealth (playerid=0) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:25719
[02:21:28] [debug] Native backtrace:
[02:21:28] [debug] #0 6e1e339a in ?? () from plugins\SKY.DLL
[02:21:28] [debug] #1 004010b6 in ?? () from samp-server.exe
[02:21:28] [debug] #2 72d5d60a in ?? () from plugins\crashdetect.DLL
[02:21:28] [debug] #3 72d64078 in ?? () from plugins\crashdetect.DLL
[02:21:28] [debug] #4 72d5a767 in ?? () from plugins\crashdetect.DLL
[02:21:28] [debug] #5 72d5d65a in ?? () from plugins\crashdetect.DLL
[02:21:28] [debug] #6 6c854629 in ?? () from plugins\streamer.DLL
[02:21:28] [debug] #7 00482a68 in ?? () from samp-server.exe
[02:21:28] [debug] #8 004912ba in ?? () from samp-server.exe
[02:21:28] [debug] Registers:
[02:21:28] [debug] EAX: 00000000 EBX: 00000001 ECX: 0000001f EDX: 079fbb24
[02:21:28] [debug] ESI: 00000000 EDI: 000000d4 EBP: 00000000 ESP: 0012fe20
[02:21:28] [debug] EIP: 004912ba EFLAGS: 00010206
[02:21:28] [debug] Stack:
[02:21:28] [debug] ESP+00000000: 00000005 7677ba90 7677bccc 00000000
[02:21:28] [debug] ESP+00000020: 0012ff88 7ffde000 0000e000 00010101
[02:21:28] [debug] ESP+00000040: 0150ab38 656d6167 65646f6d 00003531
[02:21:28] [debug] ESP+00000060: 0012fe70 0012ff78 0012ff78 0049d298
[02:21:28] [debug] ESP+00000080: 004ab530 0012ff78 004ab171 ffffffff
[02:21:28] [debug] ESP+000000a0: 00000094 00000006 00000001 00001db1
[02:21:28] [debug] ESP+000000c0: 00003120 00000000 00000000 00000000
[02:21:28] [debug] ESP+000000e0: 00000000 00000000 00000000 00000000
[02:21:28] [debug] ESP+00000100: 00000000 00000000 00000000 00000000
[02:21:28] [debug] ESP+00000120: 00000000 00000000 00000000 00000000
[02:21:28] [debug] ESP+00000140: 00000000 00000000 c0000005 00000000
[02:21:28] [debug] ESP+00000160: 004ba530 00000000 0012ff94 76783c45
[02:21:28] [debug] ESP+00000180: 773f2d1f 00000000 00000000 7ffde000
[02:21:28] [debug] ESP+000001a0: 00000000 ffffffff 7747e0ed 0066c0b3
[02:21:28] [debug] ESP+000001c0: 7ffde000 00000000 00000000 00000000
[02:21:28] [debug] ESP+000001e0: 78746341 00000020 00000001 00003020
[02:21:28] [debug] ESP+00000200: 00000014 00000001 00000007 00000034
[02:21:28] [debug] ESP+00000220: 00000000 00000000 00000000 00000002
[02:21:28] [debug] ESP+00000240: 00000260 00000000 f33271ba 00000540
[02:21:28] [debug] ESP+00000260: 2d59495b 000008ac 00000032 000008e0
[02:21:28] [debug] ESP+00000280: 00000042 00000c24 00000336 00000000
[02:21:28] [debug] ESP+000002a0: 00000368 00000000 b1280544 00001324
[02:21:28] [debug] ESP+000002c0: 00000009 000000ec 00000002 00000001
[02:21:28] [debug] ESP+000002e0: 0000174c 000004b4 00000001 00000003
[02:21:28] [debug] ESP+00000300: 00002a8c 00000314 00000002 00000005
[02:21:28] [debug] ESP+00000320: 00002e38 000000cc 00000002 00000007
[02:21:28] [debug] ESP+00000340: 00002ff4 00000028 00000002 0000000b
[02:21:28] [debug] ESP+00000360: 0000002c 00000001 00000001 00000001
[02:21:28] [debug] ESP+00000380: 0000002c 0000005e 0000005e 00000000
[02:21:28] [debug] ESP+000003a0: 00000000 00000000 00000000 00000000
[02:21:28] [debug] ESP+000003c0: 003a0043 0057005c 006e0069 006f0064
[02:21:28] [debug] ESP+000003e0: 005c0073 00000000 1a26ef4e 0000011c
[02:21:28] [debug] Loaded modules:
[02:21:28] [debug] 00400000 - 0051e000 samp-server.exe
[02:21:28] [debug] 77460000 - 7759c000 ntdll.dll
[02:21:28] [debug] 76730000 - 76804000 kernel32.dll
[02:21:28] [debug] 75660000 - 756aa000 KERNELBASE.dll
[02:21:28] [debug] 76810000 - 7745a000 SHELL32.dll
[02:21:28] [debug] 75b20000 - 75bcc000 msvcrt.dll
[02:21:28] [debug] 75930000 - 75987000 SHLWAPI.dll
[02:21:28] [debug] 75bd0000 - 75c1e000 GDI32.dll
[02:21:28] [debug] 75990000 - 75a59000 USER32.dll
[02:21:28] [debug] 775e0000 - 775ea000 LPK.dll
[02:21:28] [debug] 775f0000 - 7768d000 USP10.dll
[02:21:28] [debug] 74940000 - 74947000 WSOCK32.dll
[02:21:28] [debug] 758b0000 - 758e5000 WS2_32.dll
[02:21:28] [debug] 75f60000 - 76001000 RPCRT4.dll
[02:21:28] [debug] 758f0000 - 758f6000 NSI.dll
[02:21:28] [debug] 70bc0000 - 70bf2000 WINMM.dll
[02:21:28] [debug] 75b00000 - 75b1f000 IMM32.DLL
[02:21:28] [debug] 76350000 - 7641c000 MSCTF.dll
[02:21:28] [debug] 72d40000 - 72d90000 crashdetect.DLL
[02:21:28] [debug] 6eff0000 - 6f059000 MSVCP100.dll
[02:21:28] [debug] 6cd50000 - 6ce0f000 MSVCR100.dll
[02:21:28] [debug] 73af0000 - 73b0d000 CTime.DLL
[02:21:28] [debug] 66be0000 - 66d53000 MSVCR100D.dll
[02:21:28] [debug] 73bd0000 - 73bde000 Encrypt.DLL
[02:21:28] [debug] 6c490000 - 6c533000 MSVCR90.dll
[02:21:28] [debug] 72d90000 - 72dda000 irc.DLL
[02:21:28] [debug] 6cce0000 - 6cd4d000 MSVCP140.dll
[02:21:28] [debug] 72eb0000 - 72ec5000 VCRUNTIME140.dll
[02:21:28] [debug] 74960000 - 74964000 api-ms-win-crt-runtime-l1-1-0.dll
[02:21:28] [debug] 6b7c0000 - 6b898000 ucrtbase.DLL
[02:21:28] [debug] 73bc0000 - 73bc3000 api-ms-win-core-timezone-l1-1-0.dll
[02:21:28] [debug] 73990000 - 73993000 api-ms-win-core-file-l2-1-0.dll
[02:21:28] [debug] 72f10000 - 72f13000 api-ms-win-core-localization-l1-2-0.dll
[02:21:28] [debug] 70290000 - 70293000 api-ms-win-core-synch-l1-2-0.dll
[02:21:28] [debug] 72d10000 - 72d13000 api-ms-win-core-processthreads-l1-1-1.dll
[02:21:28] [debug] 72d30000 - 72d33000 api-ms-win-core-file-l1-2-0.dll
[02:21:28] [debug] 72cf0000 - 72cf4000 api-ms-win-crt-string-l1-1-0.dll
[02:21:28] [debug] 72d00000 - 72d03000 api-ms-win-crt-heap-l1-1-0.dll
[02:21:28] [debug] 72cd0000 - 72cd4000 api-ms-win-crt-stdio-l1-1-0.dll
[02:21:28] [debug] 72ce0000 - 72ce4000 api-ms-win-crt-convert-l1-1-0.dll
[02:21:28] [debug] 75a60000 - 75b00000 ADVAPI32.dll
[02:21:28] [debug] 775c0000 - 775d9000 sechost.dll
[02:21:28] [debug] 72ba0000 - 72ba3000 api-ms-win-crt-locale-l1-1-0.dll
[02:21:28] [debug] 72cc0000 - 72cc5000 api-ms-win-crt-math-l1-1-0.dll
[02:21:28] [debug] 702a0000 - 702a5000 api-ms-win-crt-multibyte-l1-1-0.dll
[02:21:28] [debug] 729b0000 - 729b3000 api-ms-win-crt-time-l1-1-0.dll
[02:21:28] [debug] 70040000 - 70043000 api-ms-win-crt-filesystem-l1-1-0.dll
[02:21:28] [debug] 70050000 - 70053000 api-ms-win-crt-environment-l1-1-0.dll
[02:21:28] [debug] 6ff40000 - 6ff43000 api-ms-win-crt-utility-l1-1-0.dll
[02:21:28] [debug] 6cc40000 - 6cc84000 mysql.DLL
[02:21:28] [debug] 666d0000 - 66bdd000 libmysql.dll
[02:21:28] [debug] 754a0000 - 754a8000 Secur32.dll
[02:21:28] [debug] 754c0000 - 754db000 SSPICLI.DLL
[02:21:28] [debug] 742d0000 - 742e0000 NLAapi.dll
[02:21:28] [debug] 740f0000 - 74100000 napinsp.dll
[02:21:28] [debug] 740d0000 - 740e2000 pnrpnsp.dll
[02:21:28] [debug] 740c0000 - 740c8000 winrnr.dll
[02:21:28] [debug] 73ff0000 - 73fff000 PrxerNsp.dll
[02:21:28] [debug] 75020000 - 7505c000 mswsock.dll
[02:21:28] [debug] 74ee0000 - 74f24000 DNSAPI.dll
[02:21:28] [debug] 73ed0000 - 73ed6000 rasadhlp.dll
[02:21:28] [debug] 6e1e0000 - 6e21a000 SKY.DLL
[02:21:28] [debug] 775b0000 - 775b5000 PSAPI.DLL
[02:21:28] [debug] 10000000 - 1000f000 sscanf.DLL
[02:21:28] [debug] 6c850000 - 6c8aa000 streamer.DLL
[02:21:28] [debug] 6ff50000 - 6ff55000 nativechecker.DLL
[02:21:28] [debug] 74b30000 - 74b43000 PrxerDrv.dll
[02:21:28] [debug] 74b10000 - 74b15000 wshtcpip.dll
[02:21:28] [debug] 74370000 - 7438c000 IPHLPAPI.DLL
[02:21:28] [debug] 74950000 - 74957000 WINNSI.DLL
[02:21:28] [debug] 735d0000 - 73608000 fwpuclnt.dll
[02:21:28] [debug] 75010000 - 75016000 wship6.dll
----------
Loaded log file: "server_log.txt".
----------
SA-MP Dedicated Server
----------------------
v0.3.7-R2, (C)2005-2015 SA-MP Team
[07:19:49] password = "" (string)
[07:19:49]
[07:19:49] Server Plugins
[07:19:49] --------------
[07:19:49] Loading plugin: crashdetect.so
[07:19:49] CrashDetect v4.18.1 is OK.
[07:19:49] Loaded.
[07:19:49] Loading plugin: streamer.so
[07:19:49]
*** Streamer Plugin v2.9.1 by Incognito loaded ***
[07:19:49] Loaded.
[07:19:49] Loading plugin: SKY.so
[07:19:49] Error: Unknown Linux server version
[07:19:49] Loaded.
[07:19:49] Loading plugin: mysql_static.so
[07:19:49] >> plugin.mysql: R39-6 successfully loaded.
[07:19:49] Loaded.
[07:19:49] Loading plugin: irc.so
[07:19:49]
*** IRC Plugin v1.4.8 by Incognito loaded ***
[07:19:49] Loaded.
[07:19:49] Loading plugin: Encrypt.so
[07:19:49]
[07:19:49] ______________________________________
[07:19:49] Encrypt Plugin v0.1 loaded
[07:19:49] ______________________________________
[07:19:49] By: Fro (c) Copyright <TBG> 2009-2010
[07:19:49] ______________________________________
[07:19:49] Loaded.
[07:19:49] Loading plugin: CTime.so
[07:19:49]
» CTime Library Plugin For Pawn v0.1.0 - Copyright © 2011 RyDeR`
[07:19:49] Loaded.
[07:19:49] Loading plugin: sscanf.so
[07:19:49]
[07:19:49] ===============================
[07:19:49] sscanf plugin loaded.
[07:19:49] Version: 2.8.2
[07:19:49] © 2012 Alex "Y_Less" Cole
[07:19:49] ===============================
[07:19:49] Loaded.
[07:19:49] Loaded 8 plugins.
[07:19:49]
[07:19:49] Filterscripts
[07:19:49] ---------------
[07:19:49] Loading filterscript 'UltraHost.amx'...
[07:19:49] Loading filterscript 'NFS_ObjectsFS7.amx'...
[07:19:49] Dynamic Object Server Loaded...
[07:19:49] Loaded 2 filterscripts.
[07:19:49]
[07:19:49]
[07:19:49]
[07:19:49] =======================================
[07:19:49] | |
[07:19:49] | YSI version 4.00.0001 |
[07:19:49] | By Alex "Y_Less" Cole |
[07:19:49] | |
[07:19:49] =======================================
[07:19:49]
[07:20:42] Memuat Database Dynamic Objects Server...
[07:20:42] Gates loaded successfully.
[07:20:42] - 4 Forbidden Names Loaded
[07:20:42] - 4 Forbidden Tags Loaded
[07:20:42] - 4 Forbidden Words Loaded
[07:20:42]
- - - - - - - - - - - - - - - - - - -
[07:20:42]
NFS :: New Freeroam Stunt
[07:20:42]
© 2015 - Build 42!
[07:20:42]
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[07:20:43] Number of objects loaded: 50958
[07:20:43] Number of vehicles loaded: 1238
[07:20:43] Number of vehicle models: 109
[07:20:43] [Business] Number of Loaded 214 businesses.
[07:20:43] Number of houses loaded: 684
[07:21:07] IRC_OnConnect(1): Bot ircBot[1] has connected.
[07:21:07] IRC_OnConnect(2): Bot ircBot[2] has connected.
[07:21:08] IRC_OnJoinChannel(1): Bot ircBot[1] has joined #NewFreeroamStunt.
[07:21:08] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NewFreeroamStunt mode to +ntr-o NFS.
[07:21:08] IRC_OnJoinChannel(1): Bot ircBot[1] has joined #NFS+Staff.
[07:21:09] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NFS+Staff mode to +ntr-o NFS.
[07:21:09] IRC_OnJoinChannel(2): Bot ircBot[2] has joined #NewFreeroamStunt.
[07:21:09] IRC_OnJoinChannel(2): Bot ircBot[2] has joined #NFS+Staff.
[07:21:09] IRC_OnConnect(3): Bot ircBot[3] has connected.
[07:21:10] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NewFreeroamStunt mode to +h NFS.
[07:21:10] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NFS+Staff mode to +h NFS.
[07:21:10] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NewFreeroamStunt mode to +h NFS-3.
[07:21:10] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NFS+Staff mode to +h NFS-3.
[07:21:10] IRC_OnJoinChannel(3): Bot ircBot[3] has joined #NewFreeroamStunt.
[07:21:10] IRC_OnJoinChannel(3): Bot ircBot[3] has joined #NFS+Staff.
[07:21:10] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NewFreeroamStunt mode to +h NFS-32.
[07:21:10] IRC_OnUserSetChannelMode(1): ChanServ(services@services.sa-irc.com) changed channel #NFS+Staff mode to +h NFS-32.
[07:24:10] [connection] incoming connection: 202.67.46.249:61635 id: 0
[07:24:13] [join] Dandy_Prasetyo has joined the server (0:202.67.46.249)
[07:24:26] [OnDialogResponse]: Dandy_Prasetyo(0) has used dialog id: 5 Listitem: -1
[07:24:26] [mysql] logged
[07:24:28] [OnDialogResponse]: Dandy_Prasetyo(0) has used dialog id: 17 Listitem: -1
[07:24:44] [chat] [Dandy_Prasetyo]: a
[07:24:47] [chat] [Dandy_Prasetyo]: lol
[07:24:51] [debug] Run time error 4: "Array index out of bounds"
[07:24:51] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:24:51] [debug] AMX backtrace:
[07:24:51] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 16.88513, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:24:51] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 16.88513, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:24:51] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=16.88513, issuerid=65535, weaponid=54, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:24:51] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=16.88513, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:24:51] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=16.88513, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:24:56] [CMD]: Dandy_Prasetyo(0) has used the command '/ls'
[07:25:16] [debug] Run time error 4: "Array index out of bounds"
[07:25:16] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:25:16] [debug] AMX backtrace:
[07:25:16] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 34.94097, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:25:16] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 34.94097, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:25:16] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=34.94097, issuerid=65535, weaponid=54, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:25:16] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=34.94097, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:25:16] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=34.94097, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:25:19] [CMD]: Dandy_Prasetyo(0) has used the command '/god'
[07:25:22] [CMD]: Dandy_Prasetyo(0) has used the command '/god'
[07:25:30] [debug] Run time error 4: "Array index out of bounds"
[07:25:30] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:25:30] [debug] AMX backtrace:
[07:25:30] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 23.88618, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:25:30] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 23.88618, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:25:30] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=23.88618, issuerid=65535, weaponid=54, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:25:30] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=23.88618, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:25:30] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=23.88618, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:25:43] [debug] Run time error 4: "Array index out of bounds"
[07:25:43] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:25:43] [debug] AMX backtrace:
[07:25:43] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 54.36777, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:25:43] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 54.36777, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:25:43] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=54.36777, issuerid=65535, weaponid=54, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:25:43] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=54.36777, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:25:43] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=54.36777, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:25:43] [debug] Run time error 4: "Array index out of bounds"
[07:25:43] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:25:43] [debug] AMX backtrace:
[07:25:43] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 30.42118, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:25:43] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 30.42118, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:25:43] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=30.42118, issuerid=65535, weaponid=54, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:25:43] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=30.42118, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:25:43] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=30.42118, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:25:55] RaceRotation: LoadRace(Bone) successful
[07:26:06] [debug] Run time error 4: "Array index out of bounds"
[07:26:06] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:26:06] [debug] AMX backtrace:
[07:26:06] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 165.00000, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:26:06] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 165.00000, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:26:06] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=165.00000, issuerid=65535, weaponid=54, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:26:06] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=165.00000, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:26:06] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=165.00000, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:26:08] [CMD]: Dandy_Prasetyo(0) has used the command '/god'
[07:26:18] [debug] Run time error 4: "Array index out of bounds"
[07:26:18] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:26:18] [debug] AMX backtrace:
[07:26:18] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 4.95000, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:26:18] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 4.95000, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:26:18] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=4.95000, issuerid=65535, weaponid=54, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:26:18] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=4.95000, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:26:18] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=4.95000, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:26:26] [debug] Run time error 4: "Array index out of bounds"
[07:26:26] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:26:26] [debug] AMX backtrace:
[07:26:26] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 36.07331, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:26:26] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 36.07331, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:26:26] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=36.07331, issuerid=65535, weaponid=54, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:26:26] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=36.07331, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:26:26] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=36.07331, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:26:37] [debug] Run time error 4: "Array index out of bounds"
[07:26:37] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:26:37] [debug] AMX backtrace:
[07:26:37] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 165.00000, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:26:37] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 165.00000, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:26:37] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=165.00000, issuerid=65535, weaponid=54, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:26:37] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=165.00000, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:26:37] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=165.00000, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:26:47] [debug] Run time error 4: "Array index out of bounds"
[07:26:47] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:26:47] [debug] AMX backtrace:
[07:26:47] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 4.95000, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:26:47] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 4.95000, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:26:47] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=4.95000, issuerid=65535, weaponid=54, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:26:47] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=4.95000, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:26:47] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=4.95000, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:26:50] [debug] Run time error 4: "Array index out of bounds"
[07:26:50] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:26:50] [debug] AMX backtrace:
[07:26:50] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 4.95000, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:26:50] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 4.95000, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:26:50] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=4.95000, issuerid=65535, weaponid=54, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:26:50] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=4.95000, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:26:50] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=4.95000, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:26:51] [CMD]: Dandy_Prasetyo(0) has used the command '/god'
[07:26:55] [CMD]: Dandy_Prasetyo(0) has used the command '/god'
[07:27:11] [debug] Run time error 4: "Array index out of bounds"
[07:27:11] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:27:11] [debug] AMX backtrace:
[07:27:11] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 165.00000, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:27:11] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 165.00000, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:27:11] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=165.00000, issuerid=65535, weaponid=54, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:27:11] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=165.00000, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:27:11] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=165.00000, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:27:14] [CMD]: Dandy_Prasetyo(0) has used the command '/killme'
[07:27:14] [debug] Run time error 4: "Array index out of bounds"
[07:27:14] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:27:14] [debug] AMX backtrace:
[07:27:14] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4558 0, &Float:amount=@018d455c 0.00000, &issuerid=@018d4560 65535, &weapon=@018d4564 55, &bodypart=@018d4568 0) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:27:14] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4558 0, &Float:amount=@018d455c 0.00000, &issuerid=@018d4560 65535, &weapon=@018d4564 55, &bodypart=@018d4568 0) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:27:14] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=0.00000, issuerid=65535, weaponid=55, bodypart=0, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:27:14] [debug] #3 0005783c in WC_SetPlayerHealth (playerid=0, Float:health=0.00000, Float:armour=-1.00000) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:1383
[07:27:14] [debug] #4 002a64f8 in public cmd_killme (playerid=0, ... <1 argument>) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:34904
[07:27:14] [debug] #5 native CallLocalFunction () from sampsvr-port_142
[07:27:14] [debug] #6 0017ad2c in public OnPlayerCommandText (playerid=0, cmdtext[]=@018d05cc "/killme") at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9485
[07:27:21] [part] Dandy_Prasetyo has left the server (0:1)
[07:30:54] [connection] incoming connection: 202.67.46.249:61637 id: 0
[07:30:56] [join] Dandy_Prasetyo has joined the server (0:202.67.46.249)
[07:31:06] RaceRotation: LoadRace(Tierra) successful
[07:31:15] [OnDialogResponse]: Dandy_Prasetyo(0) has used dialog id: 5 Listitem: -1
[07:31:15] [mysql] logged
[07:31:17] [OnDialogResponse]: Dandy_Prasetyo(0) has used dialog id: 17 Listitem: -1
[07:31:33] [CMD]: Dandy_Prasetyo(0) has used the command '/bank'
[07:31:40] [CMD]: Dandy_Prasetyo(0) has used the command '/god'
[07:31:45] [debug] Run time error 4: "Array index out of bounds"
[07:31:45] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:31:45] [debug] AMX backtrace:
[07:31:45] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 4.95000, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:31:45] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 4.95000, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:31:45] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=4.95000, issuerid=65535, weaponid=54, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:31:45] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=4.95000, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:31:45] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=4.95000, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:31:52] [debug] Run time error 4: "Array index out of bounds"
[07:31:52] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:31:52] [debug] AMX backtrace:
[07:31:52] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 165.00000, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:31:52] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 165.00000, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:31:52] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=165.00000, issuerid=65535, weaponid=54, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:31:52] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=165.00000, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:31:52] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=165.00000, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:31:54] [CMD]: Dandy_Prasetyo(0) has used the command '/god'
[07:32:04] [debug] Run time error 4: "Array index out of bounds"
[07:32:04] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:32:04] [debug] AMX backtrace:
[07:32:04] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 165.00000, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:32:04] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 165.00000, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:32:04] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=165.00000, issuerid=65535, weaponid=54, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:32:04] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=165.00000, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:32:04] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=165.00000, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:32:42] [CMD]: Dandy_Prasetyo(0) has used the command '/cnr'
[07:32:43] [OnDialogResponse]: Dandy_Prasetyo(0) has used dialog id: 507 Listitem: 0
[07:32:44] [OnDialogResponse]: Dandy_Prasetyo(0) has used dialog id: 17 Listitem: -1
[07:32:57] [debug] Run time error 4: "Array index out of bounds"
[07:32:57] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:32:57] [debug] AMX backtrace:
[07:32:57] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 165.00000, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:32:57] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 165.00000, &issuerid=@018d4568 65535, &weapon=@018d456c 54, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:32:57] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=165.00000, issuerid=65535, weaponid=54, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:32:57] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=165.00000, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:32:57] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=165.00000, weaponid=54, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:33:17] [CMD]: Dandy_Prasetyo(0) has used the command '/givew'
[07:33:19] [CMD]: Dandy_Prasetyo(0) has used the command '/giveweap'
[07:33:22] [CMD]: Dandy_Prasetyo(0) has used the command '/giveweapon'
[07:33:28] [CMD]: Dandy_Prasetyo(0) has used the command '/giveweapon 0 16 100'
[07:33:53] [CMD]: Dandy_Prasetyo(0) has used the command '/leave'
[07:34:10] [CMD]: Dandy_Prasetyo(0) has used the command '/stats'
[07:34:14] [OnDialogResponse]: Dandy_Prasetyo(0) has used dialog id: 216 Listitem: -1
[07:34:24] [CMD]: Dandy_Prasetyo(0) has used the command '/giveweapon 0 16 100'
[07:35:10] [CMD]: Dandy_Prasetyo(0) has used the command '/giveweapon 0 38 100'
[07:35:18] [CMD]: Dandy_Prasetyo(0) has used the command '/giveweapon 0 36 100'
[07:35:24] [CMD]: Dandy_Prasetyo(0) has used the command '/giveweapon 0 33 100'
[07:35:27] [CMD]: Dandy_Prasetyo(0) has used the command '/giveweapon 0 34 100'
[07:35:31] [CMD]: Dandy_Prasetyo(0) has used the command '/giveweapon 0 35 100'
[07:35:35] [CMD]: Dandy_Prasetyo(0) has used the command '/giveweapon 0 36 100'
[07:35:38] [CMD]: Dandy_Prasetyo(0) has used the command '/giveweapon 0 37 100'
[07:35:41] [debug] Run time error 4: "Array index out of bounds"
[07:35:41] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:35:41] [debug] AMX backtrace:
[07:35:41] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.18975, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:35:41] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.18975, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:35:41] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=0.18975, issuerid=65535, weaponid=37, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:35:41] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.18975, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:35:41] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.18975, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:35:41] [debug] Run time error 4: "Array index out of bounds"
[07:35:41] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:35:41] [debug] AMX backtrace:
[07:35:41] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.20625, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:35:41] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.20625, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:35:41] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=0.20625, issuerid=65535, weaponid=37, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:35:41] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.20625, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:35:41] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.20625, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:35:41] [debug] Run time error 4: "Array index out of bounds"
[07:35:41] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:35:41] [debug] AMX backtrace:
[07:35:41] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.19800, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:35:41] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.19800, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:35:41] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=0.19800, issuerid=65535, weaponid=37, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:35:41] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.19800, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:35:41] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.19800, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:35:41] [debug] Run time error 4: "Array index out of bounds"
[07:35:41] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:35:41] [debug] AMX backtrace:
[07:35:41] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.20625, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:35:41] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.20625, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:35:41] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=0.20625, issuerid=65535, weaponid=37, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:35:41] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.20625, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:35:41] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.20625, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:35:41] [debug] Run time error 4: "Array index out of bounds"
[07:35:41] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:35:41] [debug] AMX backtrace:
[07:35:41] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.21450, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:35:41] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.21450, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:35:41] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=0.21450, issuerid=65535, weaponid=37, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:35:41] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.21450, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:35:41] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.21450, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:35:41] [debug] Run time error 4: "Array index out of bounds"
[07:35:41] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:35:41] [debug] AMX backtrace:
[07:35:41] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.21450, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:35:41] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.21450, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:35:41] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=0.21450, issuerid=65535, weaponid=37, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:35:41] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.21450, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:35:41] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.21450, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:35:41] [debug] Run time error 4: "Array index out of bounds"
[07:35:41] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:35:41] [debug] AMX backtrace:
[07:35:41] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.21450, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:35:41] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.21450, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:35:41] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=0.21450, issuerid=65535, weaponid=37, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:35:41] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.21450, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:35:41] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.21450, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:35:41] [debug] Run time error 4: "Array index out of bounds"
[07:35:41] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:35:41] [debug] AMX backtrace:
[07:35:41] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.22275, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:35:41] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.22275, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:35:41] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=0.22275, issuerid=65535, weaponid=37, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:35:41] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.22275, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:35:41] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.22275, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:35:41] [debug] Run time error 4: "Array index out of bounds"
[07:35:41] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:35:41] [debug] AMX backtrace:
[07:35:41] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.22917, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:35:41] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.22917, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:35:41] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=0.22917, issuerid=65535, weaponid=37, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:35:41] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.22917, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:35:41] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.22917, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:35:42] [debug] Run time error 4: "Array index out of bounds"
[07:35:42] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:35:42] [debug] AMX backtrace:
[07:35:42] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.21450, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:35:42] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.21450, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:35:42] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=0.21450, issuerid=65535, weaponid=37, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:35:42] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.21450, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:35:42] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.21450, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:35:42] [debug] Run time error 4: "Array index out of bounds"
[07:35:42] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:35:42] [debug] AMX backtrace:
[07:35:42] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.22275, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:35:42] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.22275, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:35:42] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=0.22275, issuerid=65535, weaponid=37, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:35:42] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.22275, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:35:42] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.22275, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:35:42] [debug] Run time error 4: "Array index out of bounds"
[07:35:42] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:35:42] [debug] AMX backtrace:
[07:35:42] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.23100, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:35:42] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.23100, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:35:42] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=0.23100, issuerid=65535, weaponid=37, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:35:42] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.23100, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:35:42] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.23100, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:35:42] [debug] Run time error 4: "Array index out of bounds"
[07:35:42] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:35:42] [debug] AMX backtrace:
[07:35:42] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.23100, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:35:42] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.23100, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:35:42] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=0.23100, issuerid=65535, weaponid=37, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:35:42] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.23100, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:35:42] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.23100, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:35:42] [debug] Run time error 4: "Array index out of bounds"
[07:35:42] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:35:42] [debug] AMX backtrace:
[07:35:42] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.23100, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:35:42] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.23100, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:35:42] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=0.23100, issuerid=65535, weaponid=37, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:35:42] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.23100, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:35:42] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.23100, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:35:42] [debug] Run time error 4: "Array index out of bounds"
[07:35:42] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:35:42] [debug] AMX backtrace:
[07:35:42] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.23925, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:35:42] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.23925, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:35:42] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=0.23925, issuerid=65535, weaponid=37, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:35:42] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.23925, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:35:42] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.23925, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:35:42] [debug] Run time error 4: "Array index out of bounds"
[07:35:42] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:35:42] [debug] AMX backtrace:
[07:35:42] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.23100, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:35:42] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.23100, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:35:42] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=0.23100, issuerid=65535, weaponid=37, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:35:42] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.23100, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:35:42] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.23100, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:35:44] [debug] Run time error 4: "Array index out of bounds"
[07:35:44] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:35:44] [debug] AMX backtrace:
[07:35:44] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.23925, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:35:44] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.23925, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
[07:35:44] [debug] #2 0007168c in InflictDamage (playerid=0, Float:amount=0.23925, issuerid=65535, weaponid=37, bodypart=3, bool:ignore_armour=false) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:4608
[07:35:44] [debug] #3 000688c8 in public LC_OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.23925, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:3395
[07:35:44] [debug] #4 000551e8 in public OnPlayerTakeDamage (playerid=0, issuerid=65535, Float:amount=0.23925, weaponid=37, bodypart=3) at D:\games\NFS 2017 Next Build\pawno\include\lagcompnewversion.inc:525
[07:35:44] [debug] Run time error 4: "Array index out of bounds"
[07:35:44] [debug] Attempted to read/write array element at index 65535 in array of size 421
[07:35:44] [debug] AMX backtrace:
[07:35:44] [debug] #0 001790d8 in public WC_OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.25781, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\gamemodes\NFS_Buss6Updates.pwn:9152
[07:35:44] [debug] #1 00079910 in public OnPlayerDamage (&playerid=@018d4560 0, &Float:amount=@018d4564 0.25781, &issuerid=@018d4568 65535, &weapon=@018d456c 37, &bodypart=@018d4570 3) at D:\games\NFS 2017 Next Build\pawno\include\weapon-config.inc:5448
public OnPlayerDamage(&playerid, &Float:amount, &issuerid, &weapon, &bodypart)
{
if(playerid != INVALID_PLAYER_ID && GetPlayerState(playerid) == PLAYER_STATE_ONFOOT && pSpawned[issuerid] == 1)
{
if(GOD[issuerid] == 1 && canUseKey[issuerid] == true)
{
GameTextForPlayer(playerid, "~b~~h~~h~Player has GOD enabled", 2000, 3);
GetPlayerArmour(issuerid, A);
if(A > 0)
{
if(pPremium[issuerid] == 3) SetPlayerArmour(issuerid, 97);
else SetPlayerArmour(issuerid, 50);
}
}
if(!PlayerHit[issuerid] && InEvent[issuerid] == 0)
{
PlayerHit[issuerid] = true;
SetPlayerAttachedObject(issuerid, 8, 1240,2,0.440999,0.000000,0.023000,-1.799999,84.099983,0.000000,1.000000,1.000000,1.000000);
SetTimerEx("RemoveHealth", 800, false, "i", issuerid);
PlayerPlaySound(playerid, 17802, 0.0, 0.0, 0.0); //dingding
}
}
return true;
}
[connection] 127.0.0.1:53763 requests connection cookie. [connection] incoming connection: 127.0.0.1:53763 id: 0 [join] poxer has joined the server (0:127.0.0.1) [debug] Run time error 4: "Array index out of bounds" [debug] Attempted to read/write array element at index 65535 in array of size 1000 [debug] AMX backtrace: [debug] #0 0002a238 in public WC_OnPlayerDeath (playerid=0, killerid=65535, reason=55) at poxeru2.pwn:395 [debug] #1 00018f84 in InflictDamage (playerid=0, Float:amount=0.00000, issuerid=65535, weaponid=55, bodypart=0, bool:ignore_armour=false) at C:\Program Files (x86)\Pawno\include\weapon-config.inc:4762 [debug] #2 000015a0 in WC_SetPlayerHealth (playerid=0, Float:health=0.00000, Float:armour=-1.00000) at C:\Program Files (x86)\Pawno\include\weapon-config.inc:1383 [debug] #3 0002b40c in public cmd_kill (playerid=0, params[]=@006051d0 "") at poxeru2.pwn:545 [debug] #4 native CallLocalFunction () from samp-server.exe [debug] #5 0001fb48 in public OnPlayerCommandText (playerid=0, cmdtext[]=@006051b8 "/kill") at C:\Program Files (x86)\Pawno\include\zcmd.inc:102
CMD:kill(playerid, params[]) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid, 0xFF0000FF, "You can't use this command while in a vehicle!"); } else { SetPlayerHealth(playerid, 0.0); PlayerPlaySound(playerid, 1190, 0.0, 0.0, 0.0); } return 1; }
Hey, I'm having this issue. I created a cmd to kill myself. It does the work, but kinda returns 0 ingame and displays errors in the server. I have them both with SKY.dll from somewhere and one I just compiled on Windows 10.
This is the error: Код:
[connection] 127.0.0.1:53763 requests connection cookie. [connection] incoming connection: 127.0.0.1:53763 id: 0 [join] poxer has joined the server (0:127.0.0.1) [debug] Run time error 4: "Array index out of bounds" [debug] Attempted to read/write array element at index 65535 in array of size 1000 [debug] AMX backtrace: [debug] #0 0002a238 in public WC_OnPlayerDeath (playerid=0, killerid=65535, reason=55) at poxeru2.pwn:395 [debug] #1 00018f84 in InflictDamage (playerid=0, Float:amount=0.00000, issuerid=65535, weaponid=55, bodypart=0, bool:ignore_armour=false) at C:\Program Files (x86)\Pawno\include\weapon-config.inc:4762 [debug] #2 000015a0 in WC_SetPlayerHealth (playerid=0, Float:health=0.00000, Float:armour=-1.00000) at C:\Program Files (x86)\Pawno\include\weapon-config.inc:1383 [debug] #3 0002b40c in public cmd_kill (playerid=0, params[]=@006051d0 "") at poxeru2.pwn:545 [debug] #4 native CallLocalFunction () from samp-server.exe [debug] #5 0001fb48 in public OnPlayerCommandText (playerid=0, cmdtext[]=@006051b8 "/kill") at C:\Program Files (x86)\Pawno\include\zcmd.inc:102 Код:
CMD:kill(playerid, params[]) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid, 0xFF0000FF, "You can't use this command while in a vehicle!"); } else { SetPlayerHealth(playerid, 0.0); PlayerPlaySound(playerid, 1190, 0.0, 0.0, 0.0); } return 1; } |
public OnPlayerDeath(playerid, killerid, reason) { if(killerid != INVALID_PLAYER_ID) { //here your OPD Code.. } return 1; }
[18:09:17] Error: Function not registered: 'FreezeSyncData'
[18:09:17] Error: Function not registered: 'SetFakeFacingAngle'
[18:09:17] Error: Function not registered: 'SendLastSyncData'
[18:09:17] Error: Function not registered: 'ClearAnimationsForPlayer'
[18:09:17] Error: Function not registered: 'SetKnifeSync'
[18:09:17] Error: Function not registered: 'SetFakeHealth'
[18:09:17] Error: Function not registered: 'SetFakeArmour'
[18:09:17] Error: Function not registered: 'PlayerTextDrawSetPosition'
[18:09:17] Error: Function not registered: 'SpawnPlayerForWorld'
[18:09:17] Script[gamemodes/gamemodes.amx]: Run time error 19: "File or function is not found"
[18:09:17] Number of vehicle models: 0
pawn Код:
|
Thx, know how I can edit deagle damage? When I try it keeps doing zero damage.
|
PHP код:
weaponid - The weapon to modify damage_type - One of the following: DAMAGE_TYPE_MULTIPLIER Multiply the original damage inflicted by amount This is default for melee, grenades, and other weapons that inflict different amounts of damage (shotguns excluded) DAMAGE_TYPE_STATIC Inflict a specific amount of damage for each hit For shotguns, this modifies the value for each bullet that hit the player Combat shotgun shoots 8 bullets, other shotguns shoot 15 DAMAGE_TYPE_RANGE_MULTIPLIER Same as DAMAGE_TYPE_MULTIPLIER, but the damage depends on the distance DAMAGE_TYPE_RANGE Same as DAMAGE_TYPE_STATIC, but the damage depends on the distance amount - The amount of damage ... - If damage_type contains RANGE, the arguments should be a list of ranges and damage |
Yeah I did read that but only got it working copy pasting an example on page 50 something. Thx anyway. Gonna try to reduce cbug damage now, spend a day or so trying to make sense of something way out of my league, fail miserably, cry a little and then return here to ask for help.
|
new avg_rate = AverageShootRate(issuerid, 2);
// Lower rapid fire damage
if (avg_rate != -1) {
if (weapon == WEAPON_DEAGLE && avg_rate < 500)
amount *= 0.50;
else if (weapon == WEAPON_SHOTGSPA && avg_rate < 250)
amount *= 0.50;
}
public OnPlayerDamage(&playerid, &Float:amount, &issuerid, &weapon, &bodypart)
{
/*
* Explaining OnPlayerDamage a bit.
* OnPlayerDamage is called whenever a player has been damaged, you can use this to modify the amount of damage.
* OnPlayerDamage MUST return a value, if you return `1` it will issue the playerid the `amount` on behalf of the `issuerid`, if you return `0` no damage will be issued.
* Parameters:
* • `playerid`: The player that receives the damage.
* • `amount`: The amount of damage that will be issued.
* • `issuerid`: The player that issued the damage.
* • `weapon`: The weaponid of the weapon that is used to issue the damage.
* • `bodypart`: The bodypart that has been damaged/shot, you can use this to make a headshot system or increase/decrease damage depending on bodypart.
*/
if(issuerid != INVALID_PLAYER_ID && playerid != INVALID_PLAYER_ID) // Check if the issuer (issuerid) is a valid player and the receiver (playerid) is a valid player
{
if(weapon == 24) // Check if the weapon is a deagle
amount = 32; // Set the damage to 32
if(weapon == 30) // ak47
amount = 6;
if(weapon == 31) // m4
amount = 6;
if(weapon == 29) // mp5
amount = 5;
if(weapon == 33) // rifle cuntgun
amount = 17;
}
return 1; // Return 1 to issue the damage
}
new avg_rate = AverageShootRate(issuerid, 2);
// Lower rapid fire damage
if (avg_rate != -1) {
if (weapon == WEAPON_DEAGLE && avg_rate < 500)
amount *= 0.50;
else if (weapon == WEAPON_SHOTGSPA && avg_rate < 250)
amount *= 0.50;
}
return 1;
}
This is my OnPlayerDamage. When I compile with the cbug part my pawn library stops working.
PHP код:
|
public OnPlayerDamage(&playerid, &Float:amount, &issuerid, &weapon, &bodypart)
{
/*
* Explaining OnPlayerDamage a bit.
* OnPlayerDamage is called whenever a player has been damaged, you can use this to modify the amount of damage.
* OnPlayerDamage MUST return a value, if you return `1` it will issue the playerid the `amount` on behalf of the `issuerid`, if you return `0` no damage will be issued.
* Parameters:
* • `playerid`: The player that receives the damage.
* • `amount`: The amount of damage that will be issued.
* • `issuerid`: The player that issued the damage.
* • `weapon`: The weaponid of the weapon that is used to issue the damage.
* • `bodypart`: The bodypart that has been damaged/shot, you can use this to make a headshot system or increase/decrease damage depending on bodypart.
*/
if(issuerid != INVALID_PLAYER_ID && playerid != INVALID_PLAYER_ID) // Check if the issuer (issuerid) is a valid player and the receiver (playerid) is a valid player
{
if(weapon == 24) // Check if the weapon is a deagle
amount = 32; // Set the damage to 32
if(weapon == 30) // ak47
amount = 6;
if(weapon == 31) // m4
amount = 6;
if(weapon == 29) // mp5
amount = 5;
if(weapon == 33) // rifle cuntgun
amount = 17;
}
new avg_rate = AverageShootRate(issuerid, 2);
// Lower rapid fire damage
if (avg_rate != -1) {
if (weapon == WEAPON_DEAGLE && avg_rate < 500)
amount *= 0.50;
else if (weapon == WEAPON_SHOTGSPA && avg_rate < 250)
amount *= 0.50;
}
return 1; // Return 1 to issue the damage
}
if(issuerid != INVALID_PLAYER_ID && playerid != INVALID_PLAYER_ID) // Check if the issuer (issuerid) is a valid player and the receiver (playerid) is a valid player
{
if(weapon == 24) // Check if the weapon is a deagle
amount = 32; // Set the damage to 32
if(weapon == 30) // ak47
amount = 6;
if(weapon == 31) // m4
amount = 6;
if(weapon == 29) // mp5
amount = 5;
if(weapon == 33) // rifle cuntgun
amount = 17;
}
SetWeaponDamage(WEAPON_DEAGLE, DAMAGE_TYPE_STATIC, 32.0);
SetWeaponDamage(WEAPON_AK47, DAMAGE_TYPE_STATIC, 6.0);
SetWeaponDamage(WEAPON_M4, DAMAGE_TYPE_STATIC, 6.0);
SetWeaponDamage(WEAPON_MP5, DAMAGE_TYPE_STATIC, 5.0);
SetWeaponDamage(WEAPON_RIFLE, DAMAGE_TYPE_STATIC, 17.0);