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SA-MP 0.3c RC client/server (Now released) - Printable Version

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+---- Thread: SA-MP 0.3c RC client/server (Now released) (/showthread.php?tid=194031)

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Re: SA-MP 0.3c RC client/server (RC7) - Matej_ - 26.12.2010

Nice, RC7 is released! i hope full release of 0.3c will be released soon.


Re: SA-MP 0.3c RC client/server (RC7) - silvan - 26.12.2010

Kalcor have you forgot the bug i told you about bro? the vehicles drop from moving objects.


Re: SA-MP 0.3c RC client/server (RC7) - Sergei - 26.12.2010

Quote:
Originally Posted by Matej_
Посмотреть сообщение
Nice, RC7 is released! i hope full release of 0.3c will be released soon.
And I hope it won't be. There are still many bugs to be fixed, but it seems that nobody cares about them (https://sampforum.blast.hk/showthread.php?tid=59486 and https://sampforum.blast.hk/showthread.php?tid=151670).


Re: SA-MP 0.3c RC client/server (RC7) - Zh3r0 - 26.12.2010

Unbelievable how far this RC stage is going :O.

Thanks for RC7 anyway-


Re: SA-MP 0.3c RC client/server (RC7) - Auxxx - 26.12.2010

Quote:
Originally Posted by Zh3r0
Посмотреть сообщение
Unbelievable how far this RC stage is going :O.

Thanks for RC7 anyway-
I was just thinking about that too...

Thanks, SA-MP team.


Re: SA-MP 0.3c RC client/server (RC7) - wups - 26.12.2010

Nothing good at RC 7. I was hoping for more.


Re: SA-MP 0.3c RC client/server (RC7) - JordyO - 26.12.2010

I have a sugestion. This SA:MP version is very optimised for Roleplaying.
But there are some problems with the New Fire Objects and basic fire.
The New Fire Objectives are un-solid. They can't kill you, and you can not extinguish it by Fire trucks or fire-extinguishers. Can you make that possible?

And the basic fire, like when a vehicle explodes, It's Random, and does not match with the fire at other players screens. Is it possible to make that the same everywhere? So when Fire-Department comes, They can extinguish the fire on everybody's screen?

I know this is kinda a big request, but I try to make Roleplaying nicer for everyone.

Thanks for reading anyway.
Merry Christmas Everyone!!!

[Oops I didn't knew there wher no more suggestions allowed, so now I am editing this post. I am sorry. ]


Re: SA-MP 0.3c RC client/server (RC7) - Vandooz - 26.12.2010

Quote:
Originally Posted by JordyO
Посмотреть сообщение
I have a sugestion. This SA:MP version is very optimised for Roleplaying.
But there are some problems with the New Fire Objects and basic fire.
The New Fire Objectives are un-solid. They can't kill you, and you can not extinguish it by Fire trucks or fire-extinguishers. Can you make that possible?

And the basic fire, like when a vehicle explodes, It's Random, and does not match with the fire at other players screens. Is it possible to make that the same everywhere? So when Fire-Department comes, They can extinguish the fire on everybody's screen?

I know this is kinda a big request, but I try to make Roleplaying nicer for everyone.
Can be scripted, you need to learn it and then come back here.


Re: SA-MP 0.3c RC client/server (RC7) - wups - 26.12.2010

Quote:
Originally Posted by FireCat
Посмотреть сообщение
Kye saied, in red, it will only fix critical bugs. Can't you read?
I was talking about critical bugs..


Re: SA-MP 0.3c RC client/server (RC7) - TheArcher - 26.12.2010

- Fixed problems with "car parking" other players and also problems exiting a moving vehicle.

Finnaly you fixed this bug. Thanks for RC7 releasing


Re: SA-MP 0.3c RC client/server (Now released) - Kitten - 15.02.2011

Quote:
Originally Posted by Kwarde
Посмотреть сообщение
Sorry for this bump of a month, but;
How to replace objects/vehicles/skins.
Blah blah ... to long
as far i know it not possible it would be cool because
then you can add zombie skins just for your server >.<


Re: SA-MP 0.3c RC client/server (Now released) - [WF]Demon - 15.02.2011

as far as skins i think this may help

http://forum.gamerxserver.com/showwi...w+Skin+to+SAMP

As for vehicles i will research further

- [WF]Demon


Re: SA-MP 0.3c RC client/server (Now released) - Kwarde - 15.02.2011

Thanks!
So that's actually the replace. Just extract from gta3.img or something like that, and simply add it in the custom.img. Easy - thanks (I can already mod that stuff. I'm gonna make "Snow Santos" XD)


Re: SA-MP 0.3c RC client/server (Now released) - king4you - 16.02.2011

To put this in gamemodeinit but modeinit must be before the onplayerconnect public?
because my gamemodeinit is after onplayerconnect
so what i should do?
mode the whole gamemodeinit before the onplayerconnecT?


Re: SA-MP 0.3c RC client/server (Now released) - k3nw00d_kri5ty - 08.03.2011

Man, i have a problem with string and dialog...
I have 15 strings in one command (format,format,format,format,.etc)
the script compiles correctly but in game the command says SERVER: UnkownCommnd. Why?


Re: SA-MP 0.3c RC client/server (Now released) - Stigg - 08.03.2011

Quote:
Originally Posted by k3nw00d_kri5ty
Посмотреть сообщение
Man, i have a problem with string and dialog...
I have 15 strings in one command (format,format,format,format,.etc)
the script compiles correctly but in game the command says SERVER: UnkownCommnd. Why?
Show the code snippet. Someone will help you.


Re: SA-MP 0.3c RC client/server (Now released) - k3nw00d_kri5ty - 08.03.2011

Код:
	if(strcmp(cmdtext, "/help", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
	        new stringuri[2048],string1[126],string2[126],string3[126],string4[126],string5[126],string6[126],string7[126],string8[126],string9[126],string10[126],string11[126],string12[126],string13[126],string14[126],string15[126];
	        format(string1, sizeof(string1),  "__________________________________________________________________________________________________________________________________________________________");
	        format(string2, sizeof(string2),  "|    Account     |     General     |     General     |     General     |     General     |     Bank     |     Job     |     Faction     |      Other      |");
	        format(string3, sizeof(string3),  "|________________|_________________|_________________|_________________|_________________|______________|_____________|_________________|_________________|");
	        format(string4, sizeof(string4),  "| * /rules       | * /pay          | * /rentcar      | * /resetupgrades| * /report       |     /bank    |   /jobhelp  |   /factionhelp  | * /cellphonehelp|");
	        format(string5, sizeof(string5),  "| * /stats       | * /charity      | * /rentplane    | * /buygun       | * /cancel       |              |             |                 | * /househelp    |");
	        format(string6, sizeof(string6),  "| * /buylevel    | * /time         | * /rentbike     | * /lock         | * /accept       |              |             |                 | * /renthelp     |");
	        format(string7, sizeof(string7),  "| * /upgrade     | * /buy          | * /unrentcar    | * /skill        | * /eject        |              |             |                 | * /businesshelp |");
	        format(string8, sizeof(string8),  "| * /needhelp    | * /givekey      | * /unrentplane  | * /licenses     | * /usedrugs     |              |             |                 | * /leaderhelp   |");
	        format(string9, sizeof(string9),  "| * /get         | * /switchkey    | * /unrentbike   | * /lotto        | * /contract     |              |             |                 | * /fishhelp     |");
	        format(string10, sizeof(string10),"|                | * /id           |                 | * /spawnchange  | * /fill         |              |             |                 | * /coockhelp    |");
	        format(string11, sizeof(string11),"|                | * /showlicenses |                 | * /service      | * /fillcar      |              |             |                 | * /irchelp      |");
	        format(string12, sizeof(string12),"|________________|_________________|_________________|_________________|_________________|______________|_____________|_________________|_________________|");
	        format(string13, sizeof(string13),"|admin (1-1340): (/a)dmin (/ah)elp |");
	        format(string14, sizeof(string14),"|helper (1-3): (/h)elper (/hh)elp  |");
	        format(string15, sizeof(string15),"|__________________________________|");
	        format(stringuri, sizeof(stringuri), "%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s",string1,string2,string3,string4,string5,string6,string7,string8,string9,string10,string11,string12,string13,string14,string15);
	        //format(stringuri, sizeof(stringuri), "%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s",string1,string2,string3,string4,string5,string6,string7,string8,string9,string10,string11,string12,string13,string14,string15);
	        ShowPlayerDialog(playerid, 1338, DIALOG_STYLE_MSGBOX, "Command List", stringuri, "Ok","");
        }
        return 1;
    }



Re: SA-MP 0.3c RC client/server (Now released) - Stigg - 08.03.2011

Have you returned 0 at the end of onplayercommandtext, in all your scripts ?


Re: SA-MP 0.3c RC client/server (Now released) - alpha500delta - 08.03.2011

Actually that is not going to work... You forgot \n (Not about your problem but I've noticed it xD)


Re: SA-MP 0.3c RC client/server (Now released) - k3nw00d_kri5ty - 08.03.2011

Quote:
Originally Posted by Stigg
Посмотреть сообщение
Have you returned 0 at the end of onplayercommandtext, in all your scripts ?
I returned with 1;