Still getting cookie mass requests, and eventually the server crashing, but process still running, if this is related to the issue people are having?
Can't quite tell if the update even worked, as the server log just says R2 loaded instead of R2-2 |
Still getting cookie mass requests, and eventually the server crashing, but process still running, if this is related to the issue people are having?
Can't quite tell if the update even worked, as the server log just says R2 loaded instead of R2-2 |
I've been working on a temporary fix. Anything better than this would require a client/server update, which would take a lot longer to get out to players. I want to be clear again that nothing added to the SA-MP server code can stop network attacks. There's a point where your host will fold from too many packets, no matter whether you're running a SA-MP server, an IRC server, a MUD, linx, a usenet mirror, color terminal, bitchx etc.
Feedback is requested. Update 0.3.7 R2-2 (testing): - Changes the query flood control to deal with different query types independently. - Connection cookie logging is disabled by default. Downloads (testing): SA-MP 0.3.7 R2-2 Linux Server: http://files.sa-mp.com/samp037svr_R2-2.tar.gz SA-MP 0.3.7 R2-2 Windows Server: http://files.sa-mp.com/samp037_svr_R2-2_win32.zip |
I've been working on a temporary fix. Anything better than this would require a client/server update, which would take a lot longer to get out to players. I want to be clear again that nothing added to the SA-MP server code can stop network attacks. There's a point where your host will fold from too many packets, no matter whether you're running a SA-MP server, an IRC server, a MUD, linx, a usenet mirror, color terminal, bitchx etc.
Feedback is requested. Update 0.3.7 R2-2 (testing): - Changes the query flood control to deal with different query types independently. - Connection cookie logging is disabled by default. Downloads (testing): SA-MP 0.3.7 R2-2 Linux Server: http://files.sa-mp.com/samp037svr_R2-2.tar.gz SA-MP 0.3.7 R2-2 Windows Server: http://files.sa-mp.com/samp037_svr_R2-2_win32.zip |
Thank you! I had over 200gb's of server_log.txt from those floods. I'm interested in weather they're actual IP's (like a MASSIVE botnet), or a crafty spoofed IP's.. cause the floods never used a same IP twice (not even after 100,000 IP's).
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I've been working on a temporary fix. Anything better than this would require a client/server update, which would take a lot longer to get out to players. I want to be clear again that nothing added to the SA-MP server code can stop network attacks. There's a point where your host will fold from too many packets, no matter whether you're running a SA-MP server, an IRC server, a MUD, linx, a usenet mirror, color terminal, bitchx etc.
Feedback is requested. Update 0.3.7 R2-2 (testing): - Changes the query flood control to deal with different query types independently. - Connection cookie logging is disabled by default. Downloads (testing): SA-MP 0.3.7 R2-2 Linux Server: http://files.sa-mp.com/samp037svr_R2-2.tar.gz SA-MP 0.3.7 R2-2 Windows Server: http://files.sa-mp.com/samp037_svr_R2-2_win32.zip |
Add the following lines to your server.cfg:
Conncookies 1 Cookielogging 0 This will cause the server to not save the cookie connection logs |
It only fixes the server querying, it does not prevent their requests.
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