Re: Suggestions for future SA:MP updates -
Kyra - 18.08.2013
Quote:
Originally Posted by Gryphus One
Use OnPlayerStateChange?
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OnPlayerStateChange it's dont called when this cheat it's used in a vehicle
, but on foot it's okay...
Respuesta: Re: Suggestions for future SA:MP updates -
Gryphus One - 19.08.2013
Quote:
Originally Posted by Kyra
OnPlayerStateChange it's dont called when this cheat it's used in a vehicle , but on foot it's okay...
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But what exact cheat do you want to detect?
Re: Suggestions for future SA:MP updates -
newbienoob - 19.08.2013
ResizeObject(objectid, size)
Would be nice to see that in 0.4.
Re: Suggestions for future SA:MP updates -
Sasino97 - 19.08.2013
Quote:
Originally Posted by Malganys
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LoL thanks for that link, I opened GTA SA in single player and Cheat Engine and started hacking hard and killing cops xD
Respuesta: Suggestions for future SA:MP updates -
iPawn - 20.08.2013
natives for Dialog extensions or for new options like these (IMAGES):
Respuesta: Suggestions for future SA:MP updates -
Gryphus One - 20.08.2013
Quote:
Originally Posted by iPawn
natives for Dialog extensions or for new options like these (IMAGES):
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Whoa, that looks awesome!!!
Respuesta: Suggestions for future SA:MP updates -
iPawn - 21.08.2013
Quote:
Originally Posted by Gryphus One
Whoa, that looks awesome!!!
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Of course it is bud! See this without limit of buttons
/imageshack/img706/7540/1mwh.png
Re: Suggestions for future SA:MP updates -
Dragonsaurus - 21.08.2013
Is it possible to merge all versions of samp into one final version. (Only if there won't be any massive lag or take hours to populate the list with servers...)
Re: Respuesta: Suggestions for future SA:MP updates -
Sanady - 21.08.2013
Quote:
Originally Posted by iPawn
natives for Dialog extensions or for new options like these (IMAGES):
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I am supporting this !!!
Re : Respuesta: Suggestions for future SA:MP updates -
Vukilore - 24.08.2013
Quote:
Originally Posted by Malganys
i have 2 good ideas, are: Create a Linux native client and add this lines:
pawn Код:
TakeScreenshot(playerid, "path of the photo"); ShowScreen(playerid, "path", posX, posY, sizeX, sizeY); //This lines are very useful for system of tablets, phones and others. size is optional parameter
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Congratulation, you are the 1000000 guys who have that idea.
And everytime, we saпd that this won't be added.
Respuesta: Re : Respuesta: Suggestions for future SA:MP updates -
Malganys - 24.08.2013
Quote:
Originally Posted by Vukilore
Congratulation, you are the 1000000 personne who have that idea.
And everytime, we saпd that this won't be added.
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Really?, okay
Re: Suggestions for future SA:MP updates -
DanishHaq - 24.08.2013
OnPlayerTyping -- for this we could maybe add a 3D bubble with personalized text. Or perhaps it could be already added, like a box with a "..." symbol, a bit like the AFK one added in 0.3x.
Furthermore, the AFK symbol could have a little text draw above the player, saying how long he's been AFK for. I know the server scripters can script that themselves, but it'd be a nice touch.
Respuesta: Re: Suggestions for future SA:MP updates -
Gryphus One - 25.08.2013
Quote:
Originally Posted by Kyra
- Hum i don't want to give the name at this cheat but it's an cheat to teleport lot of vehicle on high Pos Z Player.
My solution to detect this it's to use OnPlayerUpdate, because for teleport an vehicule this cheat put cheater on vehicle for synced the vehicle for other players so GetPlayerVehicleId help me to detect this.
I detect with OnPlayerEnterVehicle the last vehicle and if on my GM i use PutPlayerInVehicle i create an fonction for detect the last vehicle with this local function.
With an callback OnPlayerPutInVehicle we can detect this cheat without OnPlayerUpdate, i don't like use OnPlayerUpdate to detect a cheat beacause it's very lot of called.
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I think I know what cheat you are talking about, is it one that creates a huge pile of vehicles and that makes all players around lag? I'm experimenting with the callback OnUnoccupiedVehicleUpdate.
Quote:
Originally Posted by DanishHaq
OnPlayerTyping -- for this we could maybe add a 3D bubble with personalized text. Or perhaps it could be already added, like a box with a "..." symbol, a bit like the AFK one added in 0.3x.
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You mean something like in Skype or Whatsapp, that tells you whenever the other person is typing?
Re: Respuesta: Re: Suggestions for future SA:MP updates -
DanishHaq - 25.08.2013
Quote:
Originally Posted by Gryphus One
I think I know what cheat you are talking about, is it one that creates a huge pile of vehicles and that makes all players around lag? I'm experimenting with the callback OnUnoccupiedVehicleUpdate.
You mean something like in Skype or Whatsapp, that tells you whenever the other person is typing?
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Yea, that's what I was trying to explain.
Re: Suggestions for future SA:MP updates -
Arshavin_Lopez - 25.08.2013
It would be awsome if would make an auto correction for the T,while you type it will automaticly change it in case it will find serious grammar problems......to enable it /genable to disable /gdisable (G cames from grammar)
Re: Suggestions for future SA:MP updates -
Jessyy - 25.08.2013
Quote:
Originally Posted by Arshavin_Lopez
It would be awsome if would make an auto correction for the T,while you type it will automaticly change it in case it will find serious grammar problems......to enable it /genable to disable /gdisable (G cames from grammar)
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Autocorrects .... mmm ... just look on this videos
[ame]http://www.youtube.com/watch?v=ROoDaUukv-0[/ame]
[ame]http://www.youtube.com/watch?v=2M3Z8Jzxt2k[/ame]
[ame]http://www.youtube.com/watch?v=-4L2jVRDZcg[/ame]
[ame]http://www.youtube.com/watch?v=SMJMftb9KL4[/ame]
... if you want to see more just search "Clumsy Thumbsy."
Re: Suggestions for future SA:MP updates -
newbienoob - 28.08.2013
I think they should change the GUI. The current one is old and ugly now.
Re: Suggestions for future SA:MP updates -
tommzy09 - 01.09.2013
IsPlayerInWater would be nice
Re: Suggestions for future SA:MP updates -
Jaxson - 01.09.2013
Quote:
Originally Posted by tommzy09
IsPlayerInWater would be nice
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This can be easly scripted with GetPlayerAnimationIndex.
Re: Suggestions for future SA:MP updates -
Fitri - 01.09.2013
pawn Код:
native CreateColorExplosion(color,Float:X, Float:Y, Float:Z, type, Float:radius)
please add this, i wanna create a firework !!