=>SInclude<= [v1.3] Usefull Functions -
Sandra18[NL] - 22.02.2008
I made, beside my Countdown-include, a Pocketmoney-include.
I decided to add them together to 1 include:
SInclude
This Includes:- Countdown
- PocketMoney
- CarFunctions
- Skydiving
- Saving & Loading player position
- RandomSpawn-Creator
Update History:
[V1.0] <<<<========== Click for more explanation- CreateCountdown(time, sound);
- CreatePlayerCountdown(playerid, time, sound);
- StopCountdown();
- StopPlayerCountdown(playerid);
[V1.1] <<<<========== Click for more explanation- EnablePocketMoney(amount, frequency);
- DisablePocketMoney();
- SetPocketMoneyAmount(amount);
- SetPocketMoneyFrequency(seconds);
- TogglePocketMoneyMessage(toggle);
[V1.2] <<<<========== Click for more explanation- SkydivePlayer(playerid, hight);
- Cardive(carid, hight);
- FlipCar(carid);
- ResprayCar(carid);
- SavePlayerPos(playerid);
- LoadPlayerPos(playerid);
[V1.3] <<<<========== Click for more explanation- AddSpawnPos(X, Y, Z, Angle, Interior, VirtualWorld);
- RandomSpawnPlayer(playerid);
[FS]SpawnPositionCreator <<<<========== Click for more explanation
With this filterscript you can easily create ready-to-use AddSpawnPos-functions
You can save a position using: /savespawnpos (+ comment (optional))
Код:
SavedSpawnPositions.txt
Interiors and VirtualWorlds are supported!
Notes:
- If a 'public' countdown is already started, you cant start a player-countdown
- If a player-countdown is running, and a public-countdown gets created, the player-countdown will stop.
Installing:
Put the file 'SInclude.inc' here:
Servermap/Pawno/Include
Then put on top of your gamemode:
Download:
SpawnPositionCreator
-
SpawnPositionSaver.pwn (Mediafire)
-
SpawnPositionSaver.amx (Mediafire)
[V1.3]
-
MediaFire
[V1.2]
-
MediaFire
-
PasteBin
[V1.1]
-
MediaFire
-
Pastebin
[V1.0]
-
MediaFire
-
Pastebin
-
Crazyhost (Thanks Numhaken)
Note: If you're gonna use V1.0, the include is called: Countdown.inc
Mirrors are welcome
Please Keep Credits!
If you find bugs, or do you have ideas or tips, please post them here.
Have fun with it!
=>Sandra<=
Re: [INC]Countdown by =>Sandra<= -
Numhaken - 22.02.2008
Nice!
Mirror
http://www.crazyhost.info/download.p...0Countdown.inc
Re: [INC]Countdown by =>Sandra<= -
Barret - 22.02.2008
very very nice!
i like it
good job ;|
Re: [INC]Countdown by =>Sandra<= -
LarzI - 22.02.2008
Love it! Was just looking for something like this! TYVM! I'll add you to the credits
Re: [INC]Countdown by =>Sandra<= -
Abhishek - 22.02.2008
cool!!!
i was thinking to make something like this yesterday, now... no need :P tnx!
Re: [INC]Countdown by =>Sandra<= -
Sandra18[NL] - 22.02.2008
[V1.0]- CreateCountdown(time, sound);
- CreatePlayerCountdown(playerid, time, sound);
- StopCountdown();
- StopPlayerCountdown(playerid);
CreateCountdown = This will create a countdown for all players. If sound is enabled, you will hear beeps.
StopCountdown = This will stop the countdown if it is running.
CreatePlayerCountdown = This will create a countdown for only 1 player
StopPlayerCountdown = This will stop a player-countdown
Re: [INC]Countdown by =>Sandra<= -
snipe69 - 22.02.2008
nice script
P.S.: Are u girl or guy? coz sandra is girl name in my country
Re: [INC]Countdown by =>Sandra<= -
Sandra18[NL] - 22.02.2008
Quote:
Originally Posted by $SnIpE$
nice script
P.S.: Are u girl or guy? coz sandra is girl name in my country
|
In my country too, so yes, im a girl.
But does it matter?
Re: [INC]Countdown by =>Sandra<= -
Antironix - 22.02.2008
Quote:
Originally Posted by =>Sandra<=
Quote:
Originally Posted by $SnIpE$
nice script
P.S.: Are u girl or guy? coz sandra is girl name in my country
|
In my country too, so yes, im a girl.
But does it matter?
|
Most of us are nerds.. sooooooo xD ( not me)
Re: [INC]Countdown by =>Sandra<= -
eldiablo1337 - 22.02.2008
Nerds && Gicks (not me either
)
Realy nice release, Sandra.. i like it :]
Would you like a mirror? direct one > through my FTP.
Re: =>SInclude<= [v1.1] Usefull Functions by =>Sandra<= -
Sandra18[NL] - 22.02.2008
New Version, new Name:
SInclude
5 new functions for PocketMoney!
- EnablePocketMoney(amount, frequency);
- DisablePocketMoney();
- SetPocketMoneyAmount(amount);
- SetPocketMoneyFrequency(seconds);
- TogglePocketMoneyMessage(toggle);
EnablePocketMoney = All players will get some money after some time
DisablePocketMoney = To stop the server from giving players Pocketmoney
SetPocketMoneyAmount = To change the amount of money the players will get
SetPocketMoneyFrequency = To change the frequency
TogglePocketMoneyMessage = If '1', players will get a message. For Example:
Quote:
You received $500,- Pocketmoney!
|
if Toggle = 0, players won't receive this message.
Re: =>SInclude<= [v1.1] Usefull Functions by =>Sandra<= -
LarzI - 22.02.2008
Like the update, nicely done
Re: =>SInclude<= [v1.2] Usefull Functions by =>Sandra<= -
Sandra18[NL] - 22.02.2008
[V1.2]- SkydivePlayer(playerid, hight);
- Cardive(carid, hight);
- FlipCar(carid);
- ResprayCar(carid);
- SavePlayerPos(playerid);
- LoadPlayerPos(playerid);
Skydive = Jumping with a parachute from a plane
Cardive = You will get droped with your vehicle
FlipCar = If your car is upsize down, you can flip it back on its wheels
Respray = You will get teleported to a Pay 'n Spray, and when respraying is done, you will get teleported back to your old position
SavePlayerPos = Store the position, angle and interior of a player
LoadPlayerPos = Player will get teleported to the position witch was saved with SavePlayerPos(playerid);
Re: =>SInclude<= [v1.2] Usefull Functions by =>Sandra<= -
Maikel - 22.02.2008
Nice, it's very simply for make good commands with this include. Good word
.
Re: =>SInclude<= [v1.2] Usefull Functions by =>Sandra<= -
LarzI - 22.02.2008
Tyvm
Really needed the respray function for my script Thanks a lot
Re: =>SInclude<= [v1.3] New: Random-Spawn-Functions -
Sandra18[NL] - 26.02.2008
[V1.3]- AddSpawnPos(Float:X, Float:Y, Float:Z, Float:Angle, interior, virtualworld);
- RandomSpawnPlayer(playerid);
AddSpawnPos = Add a position where a player can spawn to your gamemode.
You can put this function under
OnGameModeInit, or you can use this function ingame.
Example:
Код:
if(strcmp(cmd, "/savepos", true) == 0)
{
new Float:X, Float:Y, Float:Z, Float:A, interior, vw;
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, A);
interior = GetPlayerInterior(playerid);
vw = GetPlayerVirtualWorld(playerid);
AddSpawnPos(X, Y, Z, A, interior, vw);
return 1;
}
Note:
Positions you created ingame, won't get saved after server-restart!!!
RandomSpawnPlayer = This function will teleport a player to one of the postions created with
AddSpawnPos.
You can put this function under
OnPlayerSpawn
Re: =>SInclude<= [v1.3] New: Random-Spawn-Functions -
LarzI - 27.02.2008
Love this include, nicely done
Re: =>SInclude<= [v1.3] New: Random-Spawn-Functions -
cmg4life - 27.02.2008
very nice Sandra
also could u make the a "RandomSpawnInArea(playerid, area max X, area max Y, area min X, area min Y);" ?
anyways its neat
Re: =>SInclude<= [v1.3] Usefull Functions -
Sandra18[NL] - 27.02.2008
Thankss
I made a very small Filterscript to create SpawnPositions very easy.
With this filterscript you can easily create ready-to-use AddSpawnPos-functions
You can save a position using: /savespawnpos (+ comment (optional))
Positions will get saved in the file:
Код:
SavedSpawnPositions.txt
Interiors and VirtualWorlds are supported!
The download-urls are in the first post!!
Have fun
Re: =>SInclude<= [v1.3] Usefull Functions -
Zh3r0 - 01.04.2008
Damn Damn Damn thx Sandra
ur the best